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DreamLords - The Reawakening: Missions Walkthrough
Based On:
- Era 5 - The Era of Honor and Unity!
- Era 6 - Era of War and Prosperity
LIST OF INDEX
Legend:
[In Progress] => I'm still working on it
[Unfinished] => The quest is unfinished, the quest would be continued in the future
[Fail] => Event Quest, Fail to Finish on time
[Events] => Events Quest, for limited time only
1st Mission - The Awakening
Across The River
Autumn Forest
Beach Raid
Border Lands
Bridge Occupants
Cleansing The Hills
Corpse Collectors
Crazed Phanix
Cries From The Unborn
Crossing The Bridge
Dangerous Woods
Dark Breed
Force Of Three
Fusion Omtras
Disturbance
Fields
Forest Camp
Gain The People Trust
Gramul Well
Kidnapped
King of The Hill
Lucid Dreams [Events]
Mommy, I'm So Cold
Mountain
Nightmare General
Nightmare Portal
Nightmarish Labour
Royal Greetings
Ruins
Shrouded Summit
Skyfall [Events]
Snowy Raid
Stolen Supplies
Swamp Disturbance
Tectonic Passage
Thawing Peak
The Bridge
The Dark Path
The Masters of The City
Treasure - Cloud Shelf
Treasure - Cold Ravine
Treasure - Fallen Summit
Treasure - Foot of the Mountain
Treasure - High Peak
Treasure - Lush Peak
Treasure - Mistfall
Twilight Camp [In Progress]
Water Hole
Winding Road
World Boss [In Progress]
World's Dusk [Events]
Intro: In a shattered world engulfed in nightmares a people desperately cries out for help. Their land is being ravaged by twisted monsters created from their own bad dreams. In times of darkness only the lord of Dreams can bring light to the hearts of its followers. The time has come for the birth of a guardian. The time has come for the awakening of the Dreamlord.
ERA 5
001 Find Strength to move to Rune Stone
Move toward the Rune Stone at the South
002. Search the area around the groove
Move further to the South until you met with a child. Approach the child and she want you to play Hide and Seek game.
003. Play a game of hide and seek
Find the child using your mini map
004. Get Rid of the 1 group of nightmares (3 monsters)
Kill all of the nightmares
005. Follow the girl to her village and met with her dad
Follow the girl and approach her dad
006. Save the village from the monster onslaught
Kill the 2 group of the monsters
007. Rewards
- Divine Mending Level 1 (5)
Divine Intervention
Slowly regenerates the target health
On Ally Target
Duration: 16
Heals 14.01 HP / s
Morale +11.01 / s
10 s cooldown
ERA 6
001. Listen to the Villager
Move to the nearby village and listen to what the villagers has said to you
002. Aid The Villagers
Aid the villagers by completing all the missions
003. Kill all nightmares in the area
Kill the nightmare at the south east of the village. Beware of 2 group of enemy reinforcement
004. Return to the villagers and receive their gift
Go back to the village and get the gift (boxes)
005. Rewards
- Divine Mending Level 1 (5)
Divine Intervention
Slowly regenerates the target health
On Ally Target
Duration: 16
Heals 14.01 HP / s
Morale +11.01 / s
10 s cooldown
Intro: On the way to the city, you see a land in ruin. There seems to be little to no wildlife and the people are hiding in the broken sheds that are left of their homes. The word of your awakening is however spreading accross the land and as you move up to the entrance of the city the people run up to you and praise your coming home.
001. Listen to the protectors of the city
Go enter the city and talk to the City Leader at the center of the city
002. Aid your people
Command the city guard and eliminate the enemies outside the city wall
003. Kill both of the enemies group and destroy the enemy portal
Look for other masters of the city and persuade them to continue their work. Talk to Master of Warfare and Master of Welfare.
004. Return to the Town Leader when your work is done
005. Rewards
- Resources: Woods, Metal, Stone
- Divine Revitalization Level 1 (5)
Divine Intervention
Ressurect
50 s cooldown
A revitalizing force that bring one dead unit from target squad back to life
- Worshipper's Armor

Dreamlord Gear
Value: 1
+0.5% armor
Level: 1
Your proficiency: 0
Divine Composition: 60/60
- Worshipper's Blade

Dreamlord Gear
Value: 1
+0.5% melee damage
Level: 1
Your proficiency: 0
Divine Composition: 60/60
- Guardian of The City Medal
001. Kill all the Swamp Grunts
Defeat all the Swamp Grunts
002. Retrieve the stolen supplies
Take all the stolen supplies
Intro: Some merchants were chased away by nightmares. We must retrieve their goods to increase the people's trust in us
001. Kill all nightmares
Kill all the Nightmares in the area
002. Retrieve The Lost Goods
Get the lost goods
001. Talk To the Civilian
He ask your help to eliminate all grunts
002. Kill Their Leader
Kill the Enemy Leader
003. Get Rid Of The Grunts
Kill all the Grunts in the area
001. Clear The Area Of Hostiles
At Winding Road and Fields, beware of the sudden enemy attack at the beginning of the mission
001. Clear The Area Of Hostiles
Defeat all the enemies, but beware, sometimes there's enemy reinforcements arrive to attack you
002. Defeat Enemy Reinforcements
Defeat all enemy reinforcements
001. Defeat all hostiles in the area
Defeat all the enemies.
002. Retrieve Cargo Boxes
Beware sometimes there's Ambushing Enemies, usually appear after you've completed the Retrieve the supplies sub mission. The location of ambush is near abandoned house at the bottom of the map.
003. Defeat The Ambushing Enemy
Destroy all the Ambushing enemies
001. Defeat all hostiles in the area
Defeat all the enemies.
002. Destroy the Reinforcements Enemy
At Dangerous Woods, there will be enemy reinforcements that appear at the top of the map.
At Snowy Raid, the enemy reinforcements appear at random places.
Whenever the reinforcement appear, just move from your current location so you can arrange your tactics to destroy them.
Intro: Stupid, Crude but remarkably resilient. He stands before you and claims your land as his own. A Royal Pain.
001. Defeat The Swamp King's minions
At the beginning of the missions, move away your troops to the left (Attack Move), because there's 2 ambush groups will shows up and attack you at your initial starting position
002. Defeat The Swamp King
Defeat the Swamp King
003. Reward
- Head of False Ruler (usefull for Convergance Quest)
- Armor of Kings

Value: 7
Item Level: 2
+5.3% Max. HP
+11% Max. Morale
+1.8% Armor
Description: An Armor of Kings. The Swamp King, to be exact
Durability: 50
- Highland Hill Climber Medal
Start at: 04/03 - 18/03 2009, 27/05 - 03/06 2009
First Site
Intro: A sudden Crash makes the patria tremble deep down into the core of the mountains. Something has fallen from the skies, and is making monsters and nightmares restless. Find out what it is before any scavengers can get to it!
001. Get Rid Of Scavengers
Kill all enemies. But beware, after you've killed the last enemies, their reinforcement will arrive.
002. Fend Off The Reinforcements
Kill all enemies reinforcements.
003. Collect The Treasure
Get the treasure boxes
004. Reward
- Basic Shaman Charm Of Stamina
- Comprehension Sphere (3)
- Formula of Divine Healing Level 1 (10)
1 Tempered Wood, 1 Sea Wool, 1 Simple Horn, 1 Comprehension Sphere, No Skill Required
Second Site
Intro: More debris from the heavens have less subtly landed here, and many scavengers seem eager to get their filthy hands on whatever arcane treasures there might be. It is crucial that you get to it first.
001. Get Rid Of Scavengers
Kill all enemies. But beware, after you've killed the last enemies, their reinforcement will arrive.
002. Fend Off The Reinforcements
Kill all enemies reinforcements.
003. Collect The Treasure
Get the treasure boxes
004. Reward
- Great Guardian Charm Of Defense
- Comprehension Sphere (3)
- Formula of Divine Wrath Level 2 (10)
2 Mortalia Snake, 2 Iron Nail, 2 Red Bush Pigmen, 2 Thick Sinew, 2 Comprehension Sphere, No Skill Required
Third Site
Intro: While scattered on your patria, the crash sites seem to follow a certain pattern. The deeper into the lands you get the more power emanates from the heavenly debris. You wonder what you might discover should you venture even further...
001. Get Rid Of Scavengers
Kill all enemies. But beware, after you've killed the last enemies, their reinforcement will arrive.
002. Fend Off The Reinforcements
Kill all enemies reinforcements.
003. Collect The Treasure
Get the treasure boxes
004. Reward
- Great Warrior Charm of Power
- Comprehension Sphere (4)
- Formula of Divine Revitalization Level 1 (10)
3 Comprehension Sphere, 3 Dried Bloodroot, 3 Carnelia Leather, 3 Seabed Feather, 3 Mirage Metal
Fourth Site
Intro: The Scavengers trying to reach this Skyfall crash site are getting more and more organized. This is not like the other treasures from the sky - this must be something different, something much powerful.
At the beginning of this mission, just move away from the starting locations, because enemy will move to that location and guard the location. After you've go into a save location, just kill the enemy one by one. Every wave, the enemy will come in 2 groups.
001. Fend off the attackers
Kill of the attackers.
002. Fend off the second assault
Kill all enemies reinforcements.
003. Fend off the third assault
Kill all enemies reinforcements.
003. Retrieve the Treasure
Get the treasure boxes
004. Reward
- Stone Tablet Part 1
- Comprehension Sphere (4)
- Formula of Charm of Trembling Skies
1 Translator's Key, 1 Stone Tablet Part 1, 1 Stone Tablet Part 2, 1 Stone Tablet Part 3
Fifth Site
Intro: The scavengers are putting all effort in reaching the fallen cache of valuables, and seem not to mind forming temporary strange alliances int the process. However, you sense that this is not the last and definite site - there is something even more powerful out there; something that the even the merciless scavengers fear.
At the beginning of this mission, just move away from the starting locations, because enemy will move to that location and guard the location. After you've go into a save location, just kill the enemy one by one. Every wave, the enemy will come in 2 groups.
001. Fend off the attackers
Kill of the attackers.
002. Fend off the second assault
Kill all enemies reinforcements.
003. Fend off the third assault
Kill all enemies reinforcements.
004. Retrieve the Treasure
Get the treasure boxes
005. Reward
- Stone Tablet Part 2
- Comprehension Sphere (4)
Skyfall - Visitors
Intro: Many scavengers have been seen entering this area, but only a few has returned. And even though the power emanating from this site is far greater than any of the other sites combined, the scavengers seem to stay away from it. They are afraid, ad you can understand them. The power here is like an echo of an undescribable hate, a taste of something infathomable.
001. Defeat Asynja's Eyes
Kill of the Asynjas Eyes units.
002. Defeat the resurrected Asynjas and the Stormhound
Kill all enemies.
003. Retrieve the Treasure
Get the treasure boxes
004. Reward
- Stone Tablet Part 3
- Comprehension Sphere (2)
Skyfall - Seeker Sisters
Intro: The earth around this landing area was violently thrown up into the clouds as the visitors crashed down, creating a copper red sky. This time Asynja sent more of her agents in her hunt for Ghunan.
001. Defeat the Stormhound
Kill the Stormhound
002. Defeat Eyes of Asynja
Kill of the Asynjas Eyes units.
003. Defeat North Eastern Vixen
Kill the Vixen.
004. Reward
- Gilded Charm of Trembling Skies
- Comprehension Sphere (2)
Here's the Stat of Charm of Trembling Skies and Gilded Charm of Trembling Skies after you manage to craft them:
Charm of Trembling Skies

Dreamlord Charm
Gives 2.0% to a charmed item.
Value: 80
Level: 1
Use as an ingredient in certain rare formulas OR attach to Dreamlord gear to increase its stats bonus. Once attached, a charm cannot be removed.
The inscription reads:
"For every day that I have searched
you will suffer an eternity. - Asynja"
Persistent over Eras
Compatible with: Head, Hand, Weapon, Shoulder, Chest, Legs
Gilded Charm of Trembling Skies

Dreamlord Charm
Gives 3.0% to a charmed item.
Value: 200
Level: 2
Attach to a Dreamlord gear item to increase the gear stats bonus.
The inscription reads:
"For every stretch you run, I will get two stretches closer. - Asynja"
Persistent over Eras
Compatible with: Head, Hand, Weapon, Shoulder, Chest, Legs
001. Clear The Road
There will be 5 enemy wave assault, and there will be 2 groups of enemies (maximal) at 1 time
001. Purge the land of enemies
Kill of any enemies unit
001. Destroy the Nightmare Portal
Beware, because sometimes the Nightmare Portal can attack with range and melee attack
002. Clear the area of hostiles
Defeat all hostiles
Intro: Nightmare General is using 3 artifacts, so called Nightmare Spikes, to siphon the Genesis out of very ground. Destroy the towers to weaken the General, and go for kill.
001. Destroy the Nightmare Spikes
Destroy the 3 Nightmare Spikes first before killing the General.
002. Destroy the General
After you've manage to destroy the Nightmare Spikes, you must kill the Nightmare General
003. Reward
- Nightmare General's Heart

Orbs
+3% Efficiency
Can be used at your Production Building (Orb Slot) in your Patria Management (Web Browser)
Description: This faintly glowing chunk of flesh is actually the still silently pounding heart of a Nightmare general
Divine Composition: 50
- Several Wings of the Commander (usefull for Convergance Quest)
- Midyard Wanderer Medal
Intro: Three powerfull creatures seems to have gathered in this area and spread terror to the neighbouring lands. Rumors are that they are the Naghalim the Silent, Tektagon of Chronoblood and Greck the Resilient. Kill them one by one, before they start gaining followers among the local creatures.
001. Defeat The First Creature
Kill Naghalim the Silent. Beware, he has a special ability which is disable enemy special abilities
002. Defeat The Second Creature
Kill Tektagon. Beware, he has special Ability, which is +15% range speed, +15% melee speed and +10% movement speed
003. Defeat The Final Creature
Beware of the final creature, because he absorb the power of the 2 creature's energy. Because the last creature is slow, we can use this to defeat him.
First, you must heal your troops and Dreamlords at nearby shrine. But don't fight near this shrine, because your melee damage, range damage and your armor at the lowest point.
Then you can fight the last creature with Hit and Run tactics. Divide your armies into 3 group:
- 1st Group: Your DreamLord
- 2nd Group: Your Range Unit
- 3rd Group: Your Melee Unit
1st Group attack the enemy with range weapon. 2nd group move to attack the enemy. If your enemy approaching 1st Group, then the 3rd Group attack the enemy, while 1st Group run away from the enemy. If the enemy chase the 3rd Group, the 1st Group attack the enemy, while the 3rd Group run away from the enemy. Do those tactics until the enemy killed.
004. Reward
- Merged Souls (usefull for Convergence Quest)
- Fire Soul Pendant

Value: 16
Divine Composition: 50
+10% Range Damage
+5.6% Range Distance
Minus 4.4% Movement Speed
Item Level: 3
Description: Invokes a hateful fire in the wielders soul, improving ranged attacks at the cost of reduced movement speed
- Forest Caretaker Medal
Intro: A high concentration of Fusion Omtras reside here. While docile and quiet most of the time, they are quite aggresive when approached and are known to set fire to entire forests in their rage.
001. Defeat the 1st Fusion Omtra
Enemy's status at this stage:
- Nightmarish Manuever (level 5 or level 6)
- HP: 26470
- Armor: 3000
- Melee Attack: 261
- Speed: 5.80
002. Defeat the 2nd Fusion Omtra
Enemy got Omtra Fusion ability (+5% Max. HP)
003. Defeat the 3rd Fusion Omtra
Enemy got Omtra Fusion 2 ability (+10% Max. HP)
004. Defeat the 4th Fusion Omtra
Enemy got Omtra Fusion 3 ability (+5% Melee damage, +4% Movement Speed, +15% Max. HP)
005. Defeat the 5th Fusion Omtra
Enemy got Omtra Fusion 4 ability (+10% Melee damage, +12% Movement Speed, +20% Max. HP, Heals 0.2 HP/s)
006. Defeat the 6th Fusion Omtra
Enemy got Omtra Fusion 5 ability (+12% Melee damage, +25% Movement Speed, +25% Max. HP, Heals 0.3 HP/s, 2% Life Steal)
007. Defeat the 7th Fusion Omtra
Enemy got Omtra Fusion 6 ability (+13% Melee damage, +50% Movement Speed, +50% Max. HP, Heals 0.3 HP/s, 5% Life Steal, +5% Double Damage chance, +5% Dogde Chance)
I defeat the last Fusion Omtra with 2 Specter and 4 Minister Of Pain), and use 1 Divine Haste Level 1 on my DreamLord.
008. Reward
- Fiery Gem
- Witch's Orb
- Fire Essence (usefull for Convergence Quest)
- Cragg and Velya's Romance

Value: 55
Item Level: 6
Divine Composition: 50
+19.6% Range Damage
+5% Range Distance
Minus 9% Armor
Description: A shard of Cragg, the Cynos of Mountains, kissed by Velya, the Cynos of Fire. Increase the wielder's ranged attack damage and distance at the cost of armor
- Valley Rover Medal
001. Clear The Area Of Hostiles
Beware, sometimes at the beginning of the missions, there will be some enemy charge at your initial position.
001. Clear The Area Of Hostiles
Beware, sometimes there's enemy reinforcement that charge at your current position.
002. Take care of the reinforcements
Kill all enemy reinforcements
Intro: A shrouded one stands before you, and doesn't let you pass. You see that there is something hidden in the background up on a peak; a strange preacher and mysterious lights. Interrogate the shrouded one.
001. Investigate
Move your DreamLord to the nearest marker, while other units still stand at initial position. Then after the enemy spoken, move your DreamLord back to the initial position because there will be enemy approaching to the marker position.
002. Defeat the assaulting Hostiles
Defeat the enemies one by one.
003. Defeat the second wave of hostiles
Defeat the second enemies one by one.
004. Defeat the third wave of hostiles
Defeat the third enemies one by one.
005. Defeat the Arch Priest and its minion the Shrouded One
Defeat them one by one.
006. Reward
- Arch Priest's Branding Iron

Friendly Aura
Minus 12% Max. HP on self
+8% Melee Damage on self
+17.5% Max. HP
+38% Max. Morale
Divine Composition: 50
Value: 83
Item Level: 8
Description: Carried by the Shrouded Arch Priest, probably used as a catalyst for his mind controlling arts, or simply as a means of dishonoring and torturing his captives and slaves. Increase health and morale of nearby allies
- Teachings of a false prophet (usefull for Convergence Quest)
- Crystalized Dusk (2)
- Summit Climber Medal
001. Clear the Cemetery From Nightmares
When approaching the first enemies, watch out for enemy ambush. After the enemy ambushes killed, move your troop near the enemy that stand at the portal.
Distract the enemy from the portal far enough until their special aura disappear, then you can kill them easily.
Intro: A group of powerful magicians are twisting the energies from local holy buildings to summon armies of rotting undead warriors. Search lowlands for any surviving refugees.
ERA 5
001. Find Refugees
Look for a blue dot at your minimap.
002. Let Chanters purify the first Pylon.
Move your civilians to the first Pylon (where no enemy rotting undead nearby). You can't kill the Priestess and the Warlock. Use your DreamLord as your decoy (heal your DreamLord with your healer), while your civilian do their job at the pylon (just target the pylon with your civilians). Don't let the Civilians be killed.
After your civilians has purify the Pylon, move your civilians to the safety place, then move out your DreamLord and healer away until the enemy Priestess or Warlock didn't chase you anymore.
003. Let Chanters purify the second Pylon
Kill the Rotting Undead Warriors first, then do the same as before.
004. Let Chanters purify the third Pylon
Do the same as the previous task
005. Escort Chanters to the South Western Shrine
At the road to the Peak, you must kill the Rotten Undead. After that, use your DreamLords (healed by your Healer) to fight the Priestess or Warlock at the road, while the rest of your armies move to the Peak. After the rest of your armies reach the Peak, move your DreamLord and your healer into the Peak, and make sure that the Priestess or Warlock didn't follow you.
006. Let Chanters Purifed The South Western Shrine
Do the same as before, and you must defend until the Chanters finish their job
007. Reward
- Dark Path's Shrouded Of Mist

Value: 102
+4% Movement Speed
+12% Max. Morale
+9% Armor
+5% Dodge Chance
Item Level: 10
Divine Composition: 50
Description: A robe worn by Dark Path Summoners
- Mysterious Orb (usefull for Convergence Quest)
- Thornwoods Gardener Medal
ERA 6
001. Find Refugees
Look for a blue dot at your minimap. You may want to turn off your auto attack skills, such as Telekinesis, Gnosis Shock, etc, so you and your armies can go to the Refugees location without fight.
002. Let Chanters purify the first Pylon.
Move your civilians to the first Pylon. You can't kill the Priestess and the Warlock, well, it's almost impossible right now. Kill the Rotting Undead Warriors first. Then use your DreamLord as your decoy (heal your DreamLord with your healer), while your civilian do their job at the pylon (just target the pylon with your civilians). Don't let the Civilians be killed.
After your civilians has purify the Pylon, move your civilians to the safety place, then move out your DreamLord and healer away until the enemy Priestess or Warlock didn't chase you anymore.
Whenever you do, don't walk to nearest shrine at the bottom left screen (your initial starting point), before all the phylon has been purified, because there will be enemy reinforcement appear and attack you instantly.
003. Let Chanters purify the second Pylon
Kill the Rotting Undead Warriors first, then do the same as before.
004. Let Chanters purify the third Pylon
Do the same as the previous task. After you manage to purified all the phylon, you can kill priestess / warlock more easily.
005. Escort Chanters to the Shrine
Go to the Shrine at the bottom left of your screen (your initial starting point).
006. Find and Purify the Shrine
Do the same as before, and you must defend until the Chanters finish their job. Beware, there will be 2 groups of enemy skeletons and 1 High Priestess
007. Kill The High Priestess
Kill the High Priestess to finish this mission.
007. Reward
- Dark Path's Shrouded Of Mist

Value: 102
+4% Movement Speed
+12% Max. Morale
+9% Armor
+5% Dodge Chance
Item Level: 10
Divine Composition: 50
Description: A robe worn by Dark Path Summoners
- Mysterious Orb (usefull for Convergence Quest)
- Thornwoods Gardener Medal
001. Kill All Phanix
Beware, there's 3 group of phanix attacking at the beginning of the mission. At the start of the mission, quickly move your armies to the saves place, so you can kill one by one of the attacking enemies.
002. Retrieve The Goods Of Killed Merchants
Beware, when you approaching the goods, there's 2 group of Phanix will ambush you.
003. Kill The Hidden Phanix
Kill all the ambusher's Phanix
001. Rescue Civilians
Rescue the Civilians
002. Kill the Coilter Kidnappers
Kill all the Coilters that kidnapping the civilians. Beware, after you manage to defeat them all, there's 2 group of enemy reinforcement from 2 different direction.
003. Defend The Civilians
Break your army into 2 group, to destroy the enemies that come from 2 directions before they kill the civilians
Start at: February 2009
Intro: Grave Robbers are wicked, but this one seems eager to help you in its own weird way. It wants you to listen to what it has to say, as it presents you with an offer.
001. Approach The Grave Robber
Move to the Grave Robber
002. Listen To The Grave Robber
After you talk to the Grave Robber, it will instruct you to defeat one of the monsters and receive a temporary special ability. The special ability will expire after the PVP Era 5 end. The list of the mosters are:
- Kill Swamp Grunt: gain Pride Of Fools (Temporary lower your foe's defenses while also boosting their own damage)
- Kill Coilter: gain Dream Of Agony (Does beautiful damage and generate a lot of threat as well)
- Kill Demochan: gain Gnosis Haste (Makes yo move faster)
- Kill Insect Sorceress: gain Shadow Of Distraction (Ability to teleport to another place)
001. Proceed To The Well
Beware, when you approach the well, there will be enemy ambush.
002. Eliminate All Threats
There will be 4 groups of enemy that will come separately
Start at: 08 April 2009
End at: 15 April 2009
Intro: One would think that the nightmares come after the arrival of the quiet darkness of night and not in a tempest of fire and chaos. The Nightmares are here, and they want nothing but suffering for you, your people and their children. In every living being's heart they will plant an endless night of suffering.
There will be Level 35, Level 40, Level 50, Level 53, Level 55, Level 57 and Level 59 mission.
All the missions below is random, so you may get some of the mission and sometimes you all of the missions
001. Defeat The Ember Wolves
Defeat all of the Ember Wolves
002. Defeat The Nightmare Spike and Their Guardians
Defeat the Nightmare Spike and Their Guardians. After all of the Nightmare Spike destroyed, it will weaken the Nightmare Seeder
003. Defeat The Mind Casters
Defeat all the Mind Casters
004. Defeat The Nightmare Seeder
Defeat the Nightmare Seeder.
005. Reward
- Tempered Soul Shard
- Tortured Soul Shard
- Unstable Soul Shard
- Corruptor's Furnace

Dreamlord Gear (Chest Armor)
Value: 4
+2.5% Armor
Item Level: 4
Divine Composition: 30
Persistent Over Era
- Corruptor's Blood Spires

Dreamlord Gear (Leg Armor)
Value: 4
+ 2.5% Armor
Item Level: 4
Divine Composition: 30
Persistent Over Era
- Corruptor's Prison

Dreamlord Gear (Shoulder Armor)
Value: 4
+ 2.5% Range Damage
Item Level: 4
Divine Composition: 30
Persistent Over Era
- Corruptor's Key of Souls

Dreamlord Gear (Weapon)
Value: 4
+ 2.5% Melee Damage
Item Level: 4
Divine Composition: 30
Persistent Over Era
- Corruptor's Defilers

Dreamlord Gear (Shoes)
Value: 4
+ 4.00% Speed
Item Level: 4
Divine Composition: 30
Persistent Over Era
001. Kill The Ernokians
Kill any Ernokians
002. Take Back The Bridge
Beware, there will be enemy reinforcements
003. Kill The Leader
Beware, sometimes the leader will appear from your behind
Intro: A giant nightmare womb is about to give birth to superior nightmares. There's a ritual, hindering the mob from getting hurt during the labour. It must be stopped.
001. Kill The Nightmare Spike
At the beginning of the mission, sometime there will be enemy patrol that reach your initial position. Before you can kill Nightmare Womb, you must destroy all Nightmare Spike, started with Nightmare Spike that didn't surrounded by strength powerful aura shield.
002. Kill the Nightmare Womb
After all of the Nightmare Spike destroy, you can kill the Nightmare Womb, but, beware of her powerful attack.
003. Hinder The Nightmare Womb from Giving Birth
You must fast to complete this task. But, if you fail, didn't worry, all you have to do is to kill the Offspring. When there's 3 beam of light around Nightmare Womb, be prepare, and move your units away, because at any time, the offsprings will showing up.
004. Picked Up The Hidden Mother's Treasures
If you manage to destroy the Nightmare Womb before she's giving birth, you can picked the hidden treasures
005. Kill The Offspring
If you fail to destroy the Nightmare Womb before she's giving birth, you must kill all offspring
005. Reward
- Mother Heart (usefull for Convergence Quest)
Intro: Defeat all hostiles in the area to reveal the treasure they hide !
001. Defeat all hostiles in the area
Beware at the beginning of the missions, sometimes some enemies will approach to attack you
002. Retrieve the Treasures
After the protectors are dead, you can take the treasure
001. Kill the Grunts
Beware at the beginning of the missions, after the enemy's leader spoken, the enemy reinforcement will show's up and approach to attack you
002. Take Back The Bridge
Beware when you approach the Bridge, there will be 2 enemies group reinforcement arrive
003. Kill The Leader
Kill the enemy leader
001. Kill the Gruntles
Beware at the beginning of the missions, after the enemy's leader spoken, the enemy reinforcement will show's up and approach to attack you
002. Take Back The Bridge
Beware when you approach the Bridge, there will be 1 enemy group reinforcement arrive
003. Kill The Leader
Beware, sometimes when you finish Kill the Gruntles sub mission, you'll be attack by the leader at behind.
Location of encounter: At PVP island. It will randomly showing up at the PVP island
Sad Truth: Statistic of the enemy Dreamlord (HP, Armor, etc) will be matching up with your PVE statistic.
001. Slay the Corrupted Dreamlords (Time Limit: 45 minutes)
Beware when you've approaching the enemy Dreamlord, suddenly all enemies will approach the enemy Dreamlord and the worst is, there's 2 enemy portal will open and countless enemy reinforcement will attacking you
002. Destroy All Towers (optional)
Destroy all this towers before approaching the enemy Dreamlord
003. Destroy The Portal (optional)
When you've approaching the enemy Dreamlord, this 2 portal will appear in your map. Destroy both of them to stop enemy reinforcements
CLICK HERE for World Boss Strategic Map (based on Nihilim Race)
001. Defend Both Camp from any incoming attack's enemy
At the first of the mission, try to move all of your armies into the corner of the screen, because the enemy will try to attack at your initial starting position. There will 4 simultant attack from both sides. After that, there will be 4 attacks at both sides at the same time !