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ABOUT, THE STORY AND MAIN QUESTS
AREA INFORMATION
LIST OF DEMONGS
ALL ABOUT CORE

THE VILLAINS
THE MINIONS
VILLAIN (BOSS) |
ENCOUNTER AT |
CHARATERISTIC |
7 Deadly Star 'Dubhe' |
Trams Ruins: Trams Ruins 2 |
7 Deadly Star 'Dubhe' can: |
Anger Ugamong |
Thermal Spawn: Thermal Spawn 3 |
Anger Ugamong use Melee and Range Attack. Anger Ugamong can: |
Angry Lambmong |
Nearest Area at Emerald Hill |
Angry Lambmong will attack you with rage. When Angry Lambmong hit the tree or wall, he will get dizzy (stun). You may want to attack him when he's got dizzy. |
Big Bat Slamong |
Error Hole: Error Hole 1 |
Big Bat Slamong use Range Attack. First Big Bat Slamong target the location and then launch up to 2 Sonic Wave attack that also can make you stun whenever you've been hit by it. Big Bat Slamong can summons up to 8 Tiny Bat that will flying straight toward you. Big Bat Slamong can drain up your HP to replenish its own HP. |
Big Cave Golemmong |
Error Hole: Error Hole 2 |
Big Cave Golemmong use Melee and Range Attack. Big Cave Golemmong can: |
Big Cherrymong |
- Binary Forest: Binary Forest 1 |
Big Cherrymong use Melee and Range attack. Big Cherrymong use jumping attack that will make earthquake around Big Cherrymong that cause stun whenever you stood at the effected area. Also, when Big Cherrymong land, he will fire 3 fireballs. Beware, when you hit by his fireballs, you will be stun. When Big Cherrymong dies, his body will split into 5 little Cherrymong, which can detonate a bomb that will damage an area around them. |
Big Cocomong |
Grey Swamp: Grey Swamp 1 |
Big Cocomong use Range Attack. Big Cocomong can throw up to 5 Poison Bom. Luckily, whenever Cocomong ready to throw the Poison Bomb, you can see the marker of the poison bomb's target at the ground. Big Cocomong can use Jumping Attack that cause an area damage and will make you stun whenever you stood at the affected area. Big Cocomong also can summons 4 Coconut that rolling toward you. |
Big Crankymong |
Emerald Hill: Emerald Hill |
Big Crankymong use melee attack. Big Crankymong use jumping attack that will make earthquake around Big Crankymong that cause stun whenever you stood at the effected area. |
Big Error Bugmong |
Mobire Jungle: Mobire Jungle 1 |
Big Error Bugmong use Melee and Range Attack. Big Error Bugmong can: |
Big Magma Golemmong |
Lava Basin: Lava Basin 1 |
Big Magma Golemmong attack you with this order: |
Big Onionmong |
Dry Gorge: Dry Forest |
Big Onionmong use Range Attack. Big Onionmong can: |
Big Poisonmong |
Binary Forest: Binary Forest 2 |
Big Poisonmong use Melee and Range Attack. Big Poisonmong will fire 5 poison smoke that if you have been hit by the smoke, you will suffer Damage over Time (DoT). Big Poisonmong also use jumping attack that whenever he land, will emit poison gas around him. Sometimes Big Poisonmong will charge you and if you've been hit by him, you will be stun and suffer DoT. |
Bloody Treemong |
Red Ring: Red Ring 2 |
Bloody Treemong use Melee and Range Attack. Bloody Treemong can: |
Captain Torimong |
Garnet Field: Garnet Field 2 |
Captain Torimong use Range and Melee Attack. Captain Torimong throw detonate bomb and also use axe to attack you. Sometimes Captain Torimong run through you and also he can immune to your attack. Captain Torimong have a special skill that can pull you toward him. |
Chieftain Voodomong |
Rock Crevice: Rock Crevice 1 |
Chieftain Voodomong can: |
Coward Torimong |
- Garnet Field: Garnet Field 1 |
Coward Torimong use Range Attack. Coward Torimong will throw up to 4 Stone. Coward Torimong also throw bom that cause an area damage. |
Crocodilemong |
Rock Crevice: Rock Crevice 1 |
Crocodilemong can: |
Cursed Mummymong |
Death Valley: Death Valley 2 |
Cursed Mummymong will attack you with these patterns: |
Greenbushmong |
Emoti Forest: Emoti Forest 1 |
Greenbushmong use Range Attack. Greenbushmong can: |
Hot Korimong |
Dry Gorge: Dry Gorge |
Hot Korimong use Range Attack and Melee Attack. Hot Korimong can: |
Huma |
Emoti Forest: Emoti Forest 2 |
Huma use Melee and Range Attack. Huma can: |
Joy Ugamong |
Thermal Spawn: Thermal Spawn 3 |
Joy Ugamong use Range Attack. Joy Ugamong can: |
Jungle Ninjamong (Boss) |
Mobire Jungle: Mobire Jungle 2 |
Jungle Ninjamong (Boss) use Melee and Range Attack. Jungle Ninjamong (Boss) can: |
King Chessmong |
Death Valley: Death Valley Ruins 2 |
King Chessmong can: |
King Cobramong |
Rock Crevice: Rock Crevice 2 |
King Cobramong can: |
King Crocomong |
Rock Crevice: Rock Crevice 1 |
King Crocomong transform from Crocodilemong. King Crocomong can: |
Lich Maskmong |
Nas: Nas Ruins 2 |
Lich Maskmong use Range Attack. Lich Maskmong can throw up to 4 Ice Ball. If you have been hit by his Ice Ball, beside your HP is decrease, your move will also be slower. Lich Maskmong can warp from one location to another location. Lich Maskmong also can summons Skullmong, Spit Zombiemong, Magic Skullmong and Zombiemong [Tiny]. |
Liquid Jellymong |
Mobire Jungle: Mobire Jungle 3 |
Liquid Jellymong use Melee and Range Attack. Liquid Jellymong can: |
Mage Skelemong |
Trams Ruins: Trams Ruins 1 |
Mage Skelemong can: |
Magic Eyemong (Red Dramong) |
Lava Basin: Lava Basin 3 |
Magic Eyemong's attack will cause you dizzy. Magic Eyemong will attack with these orders: |
Magic Eyemong |
Mosoe Desert: Mosoe Desert 2 |
Magic Eyemong can: |
Pharaohmong |
Mosoe Desert: Mosoe Desert 1 |
All attack from Pharaohmong could make you stun. Pharaohmong attacking you with these order: |
Poison Lilymong |
Red Ring: Red Ring 1 |
Poison Lilymong use Range Attack. Poison Lilymong can: |
Queen Litchmong |
Grey Swamp: Grey Swamp 3 |
Queen Litchmong use Range Attack. Queen Litchmong shoot up to 2 energy balls that when each of the energy ball hit the edge (wall or trees) will explode into 4 energy balls. Queen Litchmong also can raise a thorn and up to 10 of some kind of thorns from the ground that will make you stun whenever you hit the thorns. Also Queen Litchmong can summons 4 Chachamong and 2 Lofflamong. |
Rafflamong |
Grey Swamp: Grey Swamp 2 |
Rafflamong use Range Attack. Rafflamong fire 1 Poison Ball that will explode into 4 smaller Poison Ball that can make you Stun. Rafflamong can raise thorns in the ground to attack you. Rafflamong also can summons up to 4 Jellymong or Jolymong. |
Red Dremong |
Lava Basin: Lava Basin 3 |
Red Dremong was evolved from Magic Eyemong. Red Dremong attack you with these orders: |
Sadness Ugamong |
Thermal Spawn: Thermal Spawn 3 |
Sadness Ugamong use Range Attack. Sadness Ugamong can: |
Sand King Mudmong |
Death Valley: Death Valley 1 |
Sand King Mudmong can: |
Slamong [Big] |
- Emerald Hill: Slamong Habitat 1 |
When at Emerald Hill - Slamong Habitat 1, Slamong [Big] will attack you by rolling his body towards you (Melee Attack). Also Slamong [Big] can summons up to 3 Slamong / Poramong to attack you. But when at Emerald Hill - Slamong Habitat 2, Slamong [Big] will attack you using similar attack with Angry Lambmong. |
Swamp Poisonmong |
Thermal Spawn: Thermal Spawn 1 |
Swamp Poisonmong use Range Attack. Swamp Poisonmong can: |
Terrible Maskmong |
Nas: Nas Ruins 1 |
Terrible Maskmong use Range Attack and Melee Attack. Terrible Maskmong throw 3 poison bomb and also can generate 2 Zombiemong [Tiny], 1 Zombiemong and 1 Spit Zombiemong. Terrible Maskmong use Chainsaw to attack you by jumping through you and do a spin attack. Fortunately for you, after Terrible Maskmong use the spin attack, he usually get dizzy (Stun). |
Uglymong |
Dry Gorge: Dry Field |
Uglymong use Range Attack and Melee Attack. Uglymong can: |
Volcanomong |
Lava Basin: Lava Basin 2 |
Volcanomong can: |
[Big Dark Stone] |
Thermal Spawn: Thermal Spawn 2 |
[Big Dark Stone] use Range Attack. [Big Dark Stone] can: |
[Cobra Stone Statue] |
Rock Crevice: Rock Crevice 2 |
[Cobra Stone Statue] can emit a Laser Line to other [Cobra Stone Statue]. [Cobra Stone Statue] also can raise a shield for period of time. |
MINIONS |
ENCOUNTER AT |
CHARATERISTIC |
Bat Slamong |
Error Hole: Error Hole 1 |
Bat Slamong use Range Attack. First Bat Slamong target the location and then launch a Sonic Wave attack that also can make you stun whenever you've been hit by it. Bat Slamong can drain up your HP to replenish its own HP. |
Big Flowmong |
Binary Forest: Binary Forest 2 |
Big Flowmong use Range Attack. Big Flowmong will fire 1 Poison Smoke that will follow you. Also Big Flowmong fire maximum 5 Poison Ball. If you have been hit by the Poison Smoke or Poison Ball, you will suffer Damage over Time (DoT). |
Big Magma Stonemong |
Lava Basin: Lava Basin 1 |
Big Magma Stonemong can: |
Bug Lilymong |
Dry Gorge: Dry Forest |
Bug Lilymong use Range Attack. Bug Lilymong can: |
Bugmong |
Error Hole: Error Hole 1 |
Bugmong use Range and Melee Attack. Usually, if you didn't hit them, they will not attacking you. But if you hit one of them, all of them may suddenly move to attack you. Bugmong can emit a poison gas around them. Bugmong can hit you and also can do jumping attack towards you. Bugmong can fire 2 Poison Balls to attack you. Beware, all of Bugmong's attack contains poison that make you suffer DoT (Damage over Time). |
Bugmong Egg |
Mobire Jungle: Mobire Jungle 1 |
Bugmong Egg can create up to 2 Error Bugmong that after some time the Error Bugmong will initiate self destruct and make an area damage |
Carnival Flowmong |
Red Ring: Red Ring 1 |
Carnival Flowmong use Range Attack. Carnival Flowmong can: |
Cave Camoumong |
- Error Hole: Error Hole 1 |
Cave Camoumong use Range and Melee Attack. Cave Camoumong fire 1 stalagmite towards you. Cave Camoumong can burrow in the ground, so you cannot hit them. Unfortunately for you, Cave Camoumong can still hit you when they still burrow in the ground. Usually Cave Camoumong will move base on these patterns: |
Cave Mushroommong |
Error Hole: Error Hole 2 |
Cave Mushroommong use Range and Melee Attack. Cave Mushroommong could use Jumping Attack and throw up to 3 poison Bomb. But before Cave Mushroommong throw the poison bombs, Cave Mushroommong will marked the target at the ground. |
Cave Stonemong |
Error Hole: Error Hole 2 |
Cave Stonemong use Melee and Range Attack. Cave Stonemong can: |
Cave Stonemong [Tiny] |
Error Hole: Error Hole 2 |
Cave Stonemong [Tiny] use Melee Attack. Cave Stonemong [Tiny] created by Cave Stonemong and Big Cave Golemmong. Cave Stonemong [Tiny] will do jumping attack and rolling attack. When use rolling attack, if Cave Stonemong [Tiny] hit the wall of the cave, Cave Stonemong [Tiny] will get dizzy. |
Chachamong |
Grey Swamp: Grey Swamp 3 |
Chachamong use Range Attack by firing up to 2 Coconuts that make you stun or make you move slower. Chachamong also can throw up to 5 Coconuts that poisoning you whenever you've been hit. |
Cherrymong |
Binary Forest: Binary Forest 1 |
Cherrymong use Melee Attack. Cherrymong will use jumping attack that will make earthquake around Cherrymong that cause stun whenever you stood at the effected area. When Cherrymong dies, his body will split into 2 little Cherrymong, which can detonate a bomb that will damage an area around them. |
Chuchumong |
Grey Swamp: Grey Swamp 2 |
Chuchumong use Range Poison Attack by firing 1 Poison Cloud. Chuchumong also can emit a circle of poison cloud around him. |
Cobra Guard |
Rock Crevice: Rock Crevice 1 |
Cobra Guard can: |
Cobra Wizard |
Rock Crevice: Rock Crevice 1 |
Cobra Wizard can: |
Cocomong |
- Grey Swamp: Grey Swamp 1 |
Cocomong use Range Attack. Cocomong throw up to 5 Poison Bomb. Luckily, whenever Cocomong ready to throw the Poison Bomb, you can see the marker of the poison bomb's target at the ground. |
Cornmong |
Binary Forest: Binary Forest 1 |
Cornmong use Range Attack. Cornmong will fire 3 fireballs. |
Coward Torimong [Small] |
- Garnet Field: Garnet Field 1 |
Coward Torimong [Small] use Range Attack. Coward Torimong [Small] throw up to 2 stone at you. |
Crankymong |
Emerald Hill: Emerald Hill |
Crankymong use Melee Attack. Crankymong use jumping attack that will make earthquake around Crankymong that cause stun whenever you stood at the effected area. |
Dark Stone |
Thermal Spawn: Thermal Spawn 2 |
Dark Stone can: |
Desert Camoumong |
Death Valley: Death Valley 2 |
Desert Camoumong can: |
Desert Dramong |
Mosoe Desert: Mosoe Desert 2 |
Desert Dramong can: |
Dirty Chachamong |
Dry Gorge: Dry Field |
Dirty Chachamong use Range Attack. Dirty Chachamong can: |
Duke Litchmong |
Mobire Jungle: Mobire Jungle 2 |
Duke Litchmong use Melee and Range Attack. Duke Litchmong can: |
Error Bugmong |
Mobire Jungle: Mobire Jungle 1 |
Error Bugmong use Melee and Range Attack. Error Bugmong can: |
Flymong |
- Dry Gorge: Dry Field |
Flymong use Melee Attack. Flymong can: |
Flowmong |
Binary Forest: Binary Forest 2 |
Flowmong use Range Attack. Flowmong will fire 1 Poison Ball. If you have been hit by the Poison Ball, you will suffer Damage over Time (DoT). |
Forest Bugmong |
Dry Gorge: Dry Forest |
Forest Bugmong use Range Attack and Melee Attack. Forest Bugmong can: |
Guardian Torimong |
Garnet Field: Garnet Field 2 |
Guardian Torimong use Melee Attack. Guardian Torimong's attack can make you stun. Fortunately, after the attack, usually Guardian Torimong get dizzy (Stun). |
Guardian Torimong [Big] |
Garnet Field: Garnet Field 2 |
Guardian Torimong [Big] use Melee Attack. Guardian Torimong [Big] can make an area damaage and can make you stun. Guardian Torimong [Big] have a shield. In order your attack can hurt Guardian Torimong [Big], you must destroy the shield first. |
Grinmong |
Emerald Hill: Emerald Hill |
Grinmong use Range Attack. Grinmong use 1 fireball to attack you. |
Hunter Skelemong |
Trams Ruins: Trams Ruins 1 |
Hunter Skelemong can: |
Jungle Ninjamong |
Mobire Jungle: Mobire Jungle 3 |
Jungle Ninjamong use Range and Melee Attack. Jungle Ninjamong can: |
Jungle Plantsmong |
Mobire Jungle: Mobire Jungle 2 |
Jungle Plantsmong use Range Attack. Jungle Plantsmong can: |
Kiwimong |
- Grey Swamp: Grey Swamp 1 |
Kiwimong use Range Attack and Melee Attack. Kiwimong can fire up to 3 shoot at you. Kiwimong can also use Jumping Attack that can make an area damage and will make you Stun if you stood at the affected area. |
Knight Chessmong |
Death Valley: Death Valley Ruins |
Knight Chessmong can: |
Lava High Mudmong |
Lava Basin: Lava Basin 2 |
Lava High Mudmong can fire 3 Blast and Throw 1 Small Hot Ball continuously (4 times) |
Lava Mudmong |
Lava Basin: Lava Basin 2 |
Lava Mudmong can: |
Lofflamong |
Grey Swamp: Grey Swamp 3 |
Lofflamong use Melee Attack. Lofflamong can move rapidly towards you and leave poison trails. But fortunatelky, due to his fast move, whevener Lofflamong hit you, wall or trees, Lofflamong will get dizzy. Lofflamong can raise thorns from the ground that will make you stun. |
Mad Plantsmong |
Red Ring: Red Ring 1 |
Mad Plantsmong use Range Attack. Mad Plantsmong can: |
Mad Plantsmong [Tiny] |
Red Ring: Red Ring 1 |
Mad Plantsmong [Tiny] created by Poison Lilymong. Mad Plantsmong [Tiny] will chasing you and trigger self destruct to make an area damage. |
Magic Skullmong |
Nas: Nas Ruins 2 |
Magic Skullmong use Range Attack. Magic Skullmong have a shield energy. If his shield is active, he will immune to your attack. Magic Skullmong can throw 1 Fireball toward you. Magic Skullmong can summons Zombiemong [Tiny] and Skullmong, so you must kill all his minions. If you defeat all his minions, he will deactivate his shield and he will move. It's the time you must attack him before he will summon his minions again and then reactivate his shield. |
Magma Stonemong |
Lava Basin: Lava Basin 1 |
Magma Stonemong can: |
Mummymong |
Death Valley: Death Valley 2 |
Mummymong can: |
Ninjamong |
Emoti Forest: Emoti Forest 2 |
Ninjamong use Melee and Range Attack. Ninjamong can: |
Noble Mummymong |
Death Valley: Death Valley 2 |
Noble Mummymong can: |
Onionmong |
Binary Forest: Binary Forest 2 |
Onionmong use unique attack. Whenever Onionmong move, he will emit some Poison Cloud trail. If you have been hit by the Poison Cloud, you will suffer Damage over Time (DoT). |
Plantsmong |
Emoti Forest: Emoti Forest 1 |
Plantsmong use Range Attack. Plantsmong can: |
Plantsmong [Shadow] |
Emoti Forest: Emoti Forest 1 |
Plantsmong [Shadow] created by Plantsmong Tunnel Flowmong. [Shadow] use Range Attack. Plantsmong [Shadow] can: |
Pochamong |
Grey Swamp: Grey Swamp 3 |
Pochamong use Range Attack by firing up to 2 Coconuts that make you stun. Pochamong also can throw up to 5 Coconuts that poisoning you whenever you've been hit. Pochamong can summons up to 3 Coconuts that rolling towards you. Pochamong also can summons 3 any of Kiwimong, Poison Jolymong [Tiny], Poison Jellymong or Cocomong. |
Poison Jellymong |
- Grey Swamp: Grey Swamp 2 |
Poison Jellymong use Range Attack and Melee Attack. Poison Jellymong shoot 3 Poison Ball. Poison Jellymong also can move rapidly and leave Poison Trail within his path. |
Poison Jolymong |
Grey Swamp: Grey Swamp 2 |
Poison Jolymong use Melee Attack. Poison Jolymong can use Jump Attack to attack you. Poison Jolymong can divided himself into 2 Poison Jolymong [Tiny] and then move rapidly and jump to attack you while he also leave Poison Trail within his path. |
Poison Jolymong [Tiny] |
- Grey Swamp: Grey Swamp 2 |
Poison Jolymong created from Poison Jolymong. Poison Jolymong [Tiny] use Melee Attack. Poison Jolymong [Tiny] can move rapidly and jump to attack you. |
Poisonmong |
Binary Forest: Binary Forest 2 |
Poisonmong use Range Attack. Poisonmong will fire maximum 2 poison smoke that if you have been hit by the smoke, you will suffer Damage over Time (DoT). |
Poramong |
- Emerald Hill: Slamong Habitat 1 |
Poramong use Fireball (Range Attack) to attack you. |
Queen Chessmong |
Death Valley: Death Valley Ruins 2 |
Queen Chessmong can: |
Red Laplamong |
Red Ring: Red Ring 2 |
Red Laplamong use Range Attack. Red Laplamong can: |
Red Mushroommong |
Red Ring: Red Ring 2 |
Red Mushroommong use Range Attack. Red Mushroommong can: |
Red Stumpmong |
Red Ring: Red Ring 2 |
Red Stumpmong use Range Attack. Red Stumpmong can: |
Rook Chessmong |
Death Valley: Death Valley Ruins |
Rook Chessmong can: |
Sand High Mudmong |
Death Valley: Death Valley 1 |
Sand High Mudmong can: |
Sand King Mudmong |
Mosoe Desert: Mosoe Desert 2 |
Sand King Mudmong can: |
Sand Mudmong |
Death Valley: Death Valley 1 |
Sand Mudmong can: |
Shuriken Ninjamong |
Emoti Forest: Emoti Forest 2 |
Shuriken Ninjamong use Range Attack. Shuriken Ninjamong can: |
Skelemong |
Trams Ruins: Trams Ruins 1 |
Skelemong can: |
Skullmong |
Nas: Nas Ruins 2 |
Skullmong use Melee Attack. Skullmong use 3 type of attack which are the normal attack, jumping attack toward you and also flying attack. If Skullmong use the flying attack skill, whenever Skullmong hit the wall or trees, he will get dizzy (Stun). Skullmong also can warp from one location to another location. If Skullmong's HP reach 0, he will pass out and then regenerate HP over time, so you may want to kill him before he gains full HP. Beware, if you have been hit by Skullmong, you will suffer DoT (Damage over Time). |
Slamong |
- Emerald Hill: Slamong Habitat 1 |
Slamong will attack you by rolling his body towards you (Melee Attack). |
Spit Zombiemong |
- Nas: Nas Ruins 1 |
Spit Zombiemong use Range Attack. Spit Zombiemong will throw a poison ball, and the poison ball touch the ground, the poison ball will break and cause a poison area damage. Spit Zombiemong also can throw 1 Zombiemong [Tiny]. |
Suicide Cave Stonemong [Tiny] |
Error Hole: Error Hole 2 |
Suicide Cave Stonemong [Tiny] created by Big Cave Golemmong. Suicide Cave Stonemong [Tiny] will approach you and detonate self destruct to make an area damage. |
Swamp High Mudmong |
Thermal Spawn: Thermal Spawn 1 |
Swamp High Mudmong use Melee Attack. Swamp High Mudmong can punch at long range that could make you dizzy |
Thirsty Ghostmong |
Mosoe Desert: Mosoe Desert 1 |
All attack from Thirsty Ghostmong could make you dizzy. Thirsty Ghostmong also can teleport to other location. Thirsty Ghostmong attacking you with these order: |
Torimong |
Garnet Field: Garnet Field 1 |
Torimong use Range and Melee Attack. Torimong will throw 1 Knife and then follow with 3 Knives. And if you get near Torimong, he will use spinning attack. |
Treemong |
Red Ring: Red Ring 1 |
Treemong use Range Attack. Treemong can: |
Tunnel Flowmong |
Emoti Forest: Emoti Forest 1 |
Tunnel Flowmong use Range Attack. Tunnel Flowmong can: |
Warble Flymong |
Mobire Jungle: Mobire Jungle 1 |
Warble Flymong use Range Attack. Warble Flymong can emit poison gas that make you suffer DoT. |
Warrior Skelemong |
Trams Ruins: Trams Ruins 1 |
Warrior Skelemong can: |
Yellow Bushmong |
Red Ring: Red Ring 1 |
Yellow Bushmong use Melee and Range Attack. Yellow Bushmong can: |
Zombiemong |
Nas: Nas Ruins 1 |
Zombiemong use Melee Attack. Zombiemong's attack is poison, so if you hit by him, you'll suffer DoT (Damage over Time). If Zombiemong's HP reach 0, he will pass out and his HP will regenerate over time. So you must kill him fast enough when he still pass out. |
Zombiemong [Tiny] |
Nas: Nas Ruins 1 |
Zombiemong [Tiny] use Melee Attack. Zombiemong [Tiny] created by Spit Zombiemong. Zombiemong [Tiny] also can trigger suicide bomb toward you. |
[Archer Skelemong] |
Trams Ruins: Trams Ruins 1 |
[Archer Skelemong] created by Hunter Skelemong and Mage Skelemong. [Archer Skelemong] can Fire 1 Arrow |
[Big Ghost] |
Thermal Spawn: Thermal Spawn 3 |
[Big Ghost] created by Sadness Ugamong. [Big Ghost] use Melee and Range Attack. [Big Ghost] can: |
[Blue Swamp Mudmong] |
Thermal Spawn: Thermal Spawn 2 |
[Blue Swamp Mudmong] created by Dark Stone. [Blue Swamp Mudmong] use Melee Attack by doing Jumping Attack that can make your movement become slower |
[Ghost] |
Thermal Spawn: Thermal Spawn 3 |
[Ghost] created by Sadness Ugamong. [Ghost] use Range Attack. [Ghost] can fire up to 3 Ice Blast that make your movement become slower |
[Green Swamp Mudmong] |
Thermal Spawn: Thermal Spawn 1 |
[Green Swamp Mudmong] use Melee Attack. [Green Swamp Mudmong] can: |
[Green Tiny Skelemong] |
Trams Ruins: Trams Ruins 1 |
[Green Tiny Skelemong] can: |
[Invicible Slamong Chessmong] |
Death Valley: Death Valley Ruins 2 |
[Invicible Slamong Chessmong] created by Queen Chessmong. [Invicible Slamong Chessmong] use Melee Attack and will initiate self destruct to make an area damage when the Queen Chessmong died |
[Jimmy The Eye] |
Mosoe Desert: Mosoe Desert 2 |
[Jimmy The Eye] created by Magic Eyemong. [Jimmy The Eye] can: |
[Korimong] |
Dry Gorge: Dry Gorge |
[Korimong] use Range Attack. [Korimong] can: |
[Medium Ghost] |
Thermal Spawn: Thermal Spawn 3 |
[Medium Ghost] created by Sadness Ugamong. [Medium Ghost] use Range Attack. [Medium Ghost] can: |
[Medium Skelemong] |
Trams Ruins: Trams Ruins 1 |
[Medium Skelemong] can: |
[Minister Chessmong] |
Death Valley: Death Valley Ruins |
[Minister Chessmong] can: |
[Mummy Slamong] |
Death Valley: Death Valley 2 |
[Mummy Slamong] created by Noble Mummymong. [Mummy Slamong] can: |
[Mummy Small Slamong] |
Death Valley: Death Valley 2 |
[Mummy Small Slamong] created by Noble Mummymong. [Mummy Small Slamong] that will Running Attack towards you |
[Pyramidmong] |
Mosoe Desert: Mosoe Desert 1 |
[Pyramidmong] can: |
[Red Ugamong] |
Thermal Spawn: Thermal Spawn 2 |
[Red Ugamong] created by [Big Dark Stone] or Anger Ugamong.[Red Ugamong] use Range Attack by throwing a spear towards you |
[Rock Giant] |
Rock Crevice: Rock Crevice 1 |
[Rock Giant] created by Cobra Wizard. [Rock Giant] can: |
[Shadow Ghost] |
Thermal Spawn: Thermal Spawn 3 |
[Shadow Ghost] created by Sadness Ugamong or [Big Ghost]. [Shadow Ghost] use Melee Attack. [Shadow Ghost] immune to your attack and [Shadow Ghost] will flying fast towards you. After that, [Shadow Ghost] will disappear |
[Shadow Ninja] |
Mobire Jungle: Mobire Jungle 2 |
[Shadow Ninja] summoned by Jungle Ninjamong (Boss). [Shadow Ninja] use Range Attack. [Shadow Ninja] fire 2 Red Fruits Blast that will make you suffer DoT. |
[Slamong Chessmong] |
Death Valley: Death Valley Ruins |
[Slamong Chessmong] use Jumping Attack that will make an area damage |
[Small Magma Stonemong] |
Lava Basin: Lava Basin 1 |
[Small Magma Stonemong] was evolution from Big Magma Stonemong. [Small Magma Stonemong] can: |
[Suicide Flymong] |
Dry Gorge: Dry Field |
[Suicide Flymong] use Melee Attack. [Suicide Flymong] created by Dirty Chachamong. [Suicide Flymong] can: |
[Suicide Slamong Chessmong] |
Death Valley: Death Valley Ruins 2 |
[Suicide Slamong Chessmong] created by King Chessmong. [Suicide Slamong Chessmong] will jumping towards you and act like a Grenade |
[Tiny Blue Swamp Mudmong] |
Thermal Spawn: Thermal Spawn 2 |
[Tiny Blue Swamp Mudmong] created by Dark Stone. [Tiny Blue Swamp Mudmong] use Range Attack by firing 1 Blast that can make you get dizzy |
[Tiny Green Swamp Mudmong] |
Thermal Spawn: Thermal Spawn 1 |
[Tiny Green Swamp Mudmong] created by [Green Swamp Mudmong]. [Tiny Green Swamp Mudmong] use Range Attack. [Tiny Green Swamp Mudmong] can: |
[Tiny Swamp High Mudmong] |
Thermal Spawn: Thermal Spawn 1 |
[Tiny Swamp High Mudmong] created by Swamp Poisonmong. [Tiny Swamp High Mudmong] use Melee Attack and can trigger self destruct after some time to make an area damage |
[White Ugamong] |
Thermal Spawn: Thermal Spawn 2 |
[White Ugamong] created by [Big Dark Stone] or Anger Ugamong. [White Ugamong] use Melee Attack. |