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Walkthrough Time Stamp: 09 November 2008, 23:57:26 GMT+7

Marsh



Quest Marsh: Talk to Bal Gravestorm at Marsh (Code Location: marsh)


1st Task: Camping Out
Description: If we are to spend the night in the Marsh, the first thing we will need is a fire. A fire will provide light and warmth, both of which will assist in keeping the foul marsh creatures at bay while I work. Venture forth into the Marsh and bring back some lumber from the native trees, but beware the foul creatures that call this Marsh home. (Bring back 8 pieces of lumber to complete this quest)

Items Required: Lumber (8)

Rewards: 100g, 100xp

How To:
Cut down the Marsh Tree (Code Location: marsh) to get the required items. Then go back to Bal Gravestorm and give him the items to get your reward.



2nd Task: Something in the Water
Description: The Undead have always been drawn to this Marsh, and no one has ever been able to figure out why. My research, however, suggests that it has something to do with the Marsh Lurkers who make their home here. I suspect that they somehow alter the chemistry of the water to make it poisonous to the living, but irresistible to the Undead. The answer is so close... I just need another 10 Lurker Glands to continue my research. (Return with 10 Lurker Glands to complete this quest)

Items Required: Lurker Glands (10)

Rewards: 100g, 100xp

How To:
Kill the Marsh Lurkers (Code Location: marsh) to get the required items. Then go back to Bal Gravestorm and give him the items to get your reward.



3rd Task: Hair, Tooth and Bone
Description: My research is progressing well thus far; however, there are other forces which are disrupting my power. Somewhere in this marsh there are three very powerful creaturesl a Dark Witch, and Undead Berserker, and something known only as a Soulseeker. I believe that some form of mystic aura binds these three creatures together. If you can, bring me a sample from each: a lock of hair, a tooth, and a finger bone. By studying these items, I hope to define the nature of the force that binds them. (Return with a Witch Hair, Berserker Tooth, and Finger Bone to complete this quest)

Items Required: Witch Hair (1), Berserker Tooth (1), Finger Bone (1)

Rewards: 100g, 100xp

How To:
Kill the Dark Witch (Code Location: marsh), Undead Berserker (Code Location: marsh2) and Soulseeker (Code Location: marsh2) to get the required items. Then go back to Bal Gravestorm and give him the items to get your reward.



4th Task: Ruined Plans
Description: An orc named Thrax Ironhide has been searching around the ancient ruins which lie deep within the heart of the marsh. He's got some sort of treasure map that he never lets out of his sight. If you can get his map from him maybe he'll just... go home. Please, stop him before he ruins the... uh... ruins. (Return to Bal Gravestorm in the Marsh with Thrax's Treasure Map)

Items Required: Thrax's Treasure Map (1)

Rewards: 200g, 200xp

How To:
Kill Thrax's Ironhide (Code Location: marsh2) to get the required items. Then go back to Bal Gravestorm and give him the items to get your reward.



5th Task: Unreadable Map
Description: That Thrax Ironhide is very clever for an Orc. He actually coded the map so it would be unreadable. To decode his map it would take me ages without the decoder. Can you bring me back the Map Decoder? (Bring back the Map Decoder to complete the quest)

Items Required: Map Decoder (1)

Rewards: 100g, 100xp

How To:
Kill Thrax's Ironhide (Code Location: marsh2) to get the required items. Then go back to Bal Gravestorm and give him the items to get your reward.


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