ADVENTURE QUEST TIPS AND SECRET




Follow - Monx007



Thanks to Shinshirom for Damage Estimation info

WEAPON | ARMOR | MISC | PETS | SECRETS | SHIELD | SPELL

HOUSE ITEMS

SHIELD TOP
ICE
Item's NameLevelDamagePriceItem's InformationHow To Get
ice shield 0 - 100 Melee:+0, Ranged:+0, Magic:+0, Fire:+5%, Water:-5%, Wind:+0%, Ice:-10%, Earth:+0%, Energy:+5%, Light:+5%, Darkness:+0% Frostvale Town, Yulgar
Pulverized Frostshard Shield 5 - 200 DESC [Excellent defense against light, ice and magic!] Quest Frostvale 2008
Split Frostshard Shield 30 - 1,000 DESC [Excellent defense against light, ice and magic!] Quest Frostvale 2008
Crystal Magic 40 - 1,500 Melee: +2, Ranged: +2, Magic: +6, Fire: +15, Water: 0, Wind: -8, Ice: -15, Earth: 0, Energy: +5, Light: 0, Darkness: 0 Warlic
Cracked Frostshard Shield 55 - 4,000 DESC [Excellent defense against light, ice and magic!] Quest Frostvale 2008
Chipped Frostshard Shield Z 55 - 3015 Tokens DESC [Excellent defense against light, ice and magic!] Quest Frostvale 2008
Frostshard Sliver Shield 75 - 30,000 DESC [Excellent defense against light, ice and magic!] Quest Frostvale 2008
EARTH
Item's NameLevelDamagePriceItem's InformationHow To Get
wooden shield 0 - 50 Melee:+0, Ranged:+0, Magic:+0, Fire: +10%, Water: -5%, Wind: +5%, Ice: +0%, Earth: -10%, Energy: +0%, Light: +0%, Darkness: +0% Yulgar
Lodgepole Pinecone Shield 15 - 450 DESC [This symbol of holiday cheer will help you return safely from battle to continue the celebration!] Quest Frostvale 2008 part 2
Elven Barrier 20 - 500 DEFENCES (Melee: +2, Ranged: +2, Magic: +2), DEFENSE MODIFIERS (Fire: 0%, Water: +5%, Wind: +10%, Ice: 0%, Earth: -10%, Energy: -5%, Light: 0%, Darkness: -5%), TRIGGER (Trigger: Monster Category Drakel, Damage: 110% Base and 120% Random)
[Thanks to: Suikoman444, Z.324, feral__john, tmatsvai, Mystery Adventurer, beerhunter, LightningBlade, In Media Res]
Quest Drakel Civil War (The Devourer Quest part 8)
Shield of Rennd 30 - 1,000 Melee: +10, Ranged: +5, Magic: +0, Fire : +2, Water : -5, Wind : +2, Ice : -5, Earth : -10, Energy : -2, Light : -2, Darkness : -5 Dracomancer Class, Rogue Class, Ninja Class, Knight Class
Pinyon Pinecone Shield 40 - 5,000 DESC [This symbol of holiday cheer will help you return safely from battle to continue the celebration!] Quest Frostvale 2008 part 2
Elven Barrier 60 - 4,000 DEFENCES (Melee: +4, Ranged: +4, Magic: +4), DEFENSE MODIFIERS (Fire: 0%, Water: +10%, Wind: +20%, Ice: 0%, Earth: -20%, Energy: -10%, Light: 0%, Darkness: 0%), TRIGGER (Trigger: Monster Category Drakel, Damage: 110% Base and 120% Random)
[Thanks to: Suikoman444, Z.324, feral__john, tmatsvai, Mystery Adventurer, beerhunter, LightningBlade, In Media Res]
Quest Drakel Civil War (The Devourer Quest part 8)
Bristlecone Pinecone Shield 60 - 18,000 DESC [This symbol of holiday cheer will help you return safely from battle to continue the celebration!] Quest Frostvale 2008 part 2
Red Pinecone Shield 80 - 50,000 DESC [This symbol of holiday cheer will help you return safely from battle to continue the celebration!] Quest Frostvale 2008 part 2
FIRE
Item's NameLevelDamagePriceItem's InformationHow To Get
fire shield 0 - 100 Melee:+0, Ranged:+0, Magic:+0, Fire:-10%, Water:+5%, Wind:+0%, Ice:+5%, Earth:+0%, Energy:+0%, Light:+0%, Darkness:+0% Yulgar
Pumpkin Shield 10 - 500 Melee: 5, Ranged: 5, Magic: 5, DEFENSE MODIFIERS (Fire: -7 %, Water: -3 %, Wind: 0 %, Ice: 15 %, Earth: -5 %, Energy: 0 %, Light: -5 %, Darkness: -5 %)
[Thanks to: Suikoman444, Legasee, Teuvi, In Media Res]
Quest Mogloween 5th Anniversary
WATER
Item's NameLevelDamagePriceItem's InformationHow To Get
water shield 0 - 100 Melee:+0, Ranged:+0, Magic:+0, Fire:-5%, Water:-5%, Wind:+0%, Earth:+0%, Energy:+10%, Light:+0%, Darkness:+0% Yulgar
Seashell 10 - 800 Blocking Defense (Melee: +1, Ranged: +1, Magic: +5), Elemental Resistance (Fire: +5%, Water: -10%, Wind: 0%, Ice: -5%, Earth: 0%, Energy: +10%, Light: 0%, Darkness: 0%)
[Thanks to: Eternal Chaos, DK Eternity, Evo]
Quest The Sea Fiend
Seashell 55 - 12,000 Blocking Defense (Melee: +2, Ranged: +2, Magic: +8), Elemental Resistance (Fire: +10%, Water: -20%, Wind: 0%, Ice: -10%, Earth: 0%, Energy: +20%, Light: +5%, Darkness: -10%)
[Thanks to: Eternal Chaos, DK Eternity, Evo]
Quest The Sea Fiend
ENERGY
Item's NameLevelDamagePriceItem's InformationHow To Get
Energy shield 0 - 100 Melee: +0, Ranged: +0, Magic: +0, Fire: +0, Water: +5, Wind: +0, Ice: +5, Earth: +5, Energy: -10, Light: -5, Darkness: +0 Sage Uldor at the inn
Scrap Frankenshield 10 - 500 DESC [Holding this shield is a shocking experience...] Quest Solve the mystery of the falling star (Part of the 6th Anniversary Mogloween 2008 Quest)
Mishmash Frankenshield 25 - 1,000 DESC [Holding this shield is a shocking experience...] Quest Solve the mystery of the falling star (Part of the 6th Anniversary Mogloween 2008 Quest)
scalper shield 30 - 500 Melee: +4, Ranged: +4, Magic: +0, Fire: -5%, Water: +5%, Wind: -5%, Ice: +5%, Earth: +0%, Energy: -10%, Light:-5%, Darkness: +5% Yulgar
Drakel Power Shield 35 - 300 Melee: +5, Ranged: +5, Magic: +5, Energy: -10%, Fire, wind, ice, darkness: -5%, Water: +5% Sage Uldor at the inn, Vince at Isle d'Oriens
Patchwork Frankenshield 50 - 4,000 DESC [Holding this shield is a shocking experience...] Quest Solve the mystery of the falling star (Part of the 6th Anniversary Mogloween 2008 Quest)
Amalgamated Frankenshield 70 - 15,000 DESC [Holding this shield is a shocking experience...] Quest Solve the mystery of the falling star (Part of the 6th Anniversary Mogloween 2008 Quest)
LIGHT
Item's NameLevelDamagePriceItem's InformationHow To Get
sun shield 0 - 100 Melee:+0, Ranged:+0, Magic:+0, Fire:+0%, Water:-0%, Wind:+0%, Ice:+0%, Earth:+0%, Energy:+0%, Light:-10%, Darkness:+10% Yulgar
starblaze shield 45 - 2,200 Melee:+1, Ranged:+4, Magic:+3, Fire:-15%, Ice:+10%, Water:0%, Wind:-5%, Earth:0%, Energy:-10%, Light:-15%, Dark:+10% Yulgar
Pyrite Shield 45 - 30,000 Melee: 6, Ranged: 6, Magic: 9, Fire: -2, Water: -2, Wind: -3, Ice: -2, Earth: -3, Energy: -2, Light: -13, Darkness: -13
For Uber Set Capability, click HERE
[Thanks to: Astral]
Quest Golden Set (Part of Alnaphar Quest)
Seraph 50 - 4,000 COMBAT DEFENCE (Melee: -2, Ranged: +4, Magic: +8), ELEMENT MODIFIER (Fire: -0%, Water: -0%, Wind: -5%, Ice: -0%, Earth: +5%, Energy: -0%, Light: -15%, Darkness: +10%), TRIGGER (Trigger: Monster Category Undead, Effect: Player attacks deal 120% Base and Random damage. This does not apply to weapon specials, spells, pets, guests, etc)
[Thanks to: In Media Res, Agent Val, the Zombie, The Trobble One, Teuvi, Reyn Roadstorm, Hagen]
Quest Dense Red Fog - Tower Of Xypho (Part of Dragonclaw Island Quest)
grand tower shield 60 - 3,200 Melee: -2, Ranged: +12, Magic: +2, Fire, Water, Wind, Earth, Light: -10% Yulgar, Paladin , Quest Paladin Halenro
Gilded Shield 60 - 100,000 Melee: 9, Ranged: 9, Magic: 12, Fire: -6, Water: -6, Wind: -7, Ice: -5, Earth: -7, Energy: -5, Light: -17, Darkness: -17
For Uber Set Capability, click HERE
[Thanks to: Astral, Solar Boy]
Quest Golden Set (Part of Alnaphar Quest)
Golden Shield of Legacy 75 - 300,000 Melee: 12, Ranged: 12, Magic: 15, Fire: -10, Water: -10, Wind: -10, Ice: -10, Earth: -10, Energy: -10, Light: -20, Darkness: -20
For Uber Set Capability, click HERE
[Thanks to: Invain, Wallo, dino5aur, Minion of Poelala, Baruman, Astral]
Rare
Golden Shield 75 - 200,000 COMBAT DEFENSE (Melee: 12, Ranged: 12, Magic: 15), ELEMENT MODIFIERS (Fire: -10%, Water: -10%, Wind: -10%, Ice: -10%, Earth: -10%, Energy: -10%, Light: -20%, Darkness: -20%)
For Uber Set Capability, click HERE
[Thanks to: In Media Res, Minion of Poelala, Omniguardian, dna cupcake]
Quest Golden Set (Part of Alnaphar Quest)
WIND
Item's NameLevelDamagePriceItem's InformationHow To Get
wind shield 0 - 100 Melee:+0, Ranged:+0, Magic:+0, Fire:+5%, Water:+0%, Wind:-10%, Ice:+0%, Earth:+0%, Energy:+5%, Light:+0%, Darkness:+0% Yulgar
Zephyr 45 - 2,200 Melee: +0, Ranged: +8, Magic: +8, Wind: -20%, Fire, light, darkness: -5%, Earth: +10% Robina
Ventus Reflector 45 - 30,000 DESC [The ultimate shield! Part of the Fujin uber set obtained by surviving the Bridge to the Sky!] Quest Sky Bridge
Anemos Reflector 60 - 100,000 DESC [The ultimate shield! Part of the Fujin uber set obtained by surviving the Bridge to the Sky!] Quest Sky Bridge
Vayu Shield 75 - 200,000 DESC [The ultimate shield! Part of the Fujin uber set obtained by surviving the Bridge to the Sky!] Quest Sky Bridge
Fujin Shield 90 - 500,000 DESC [The ultimate shield! Part of the Fujin uber set obtained by surviving the Bridge to the Sky!] Quest Sky Bridge
DARK
Item's NameLevelDamagePriceItem's InformationHow To Get
shield of darkness 0 - 100 Melee: +0, Ranged: +0, Magic: +0, Darkness: -10%, Light: +10% Quest VampireSlayer Class, Yulgar
Menacing Totem 0 - 400 Tokens DESC [This magical talisman is enchanted to be especially gruesome to foes suffering from heightened Fear-- their limbs quiver with barely-suppressed panic when they attempt to strike you!] Quest Showdown With Terror
Anxiety Totem 20 - 1,650 DESC [This magical talisman is enchanted to be especially gruesome to foes suffering from heightened Fear-- their limbs quiver with barely-suppressed panic when they attempt to strike you!] Quest Showdown With Terror
Dismaying Totem 20 - 1,650 DESC [This magical talisman is enchanted to be especially gruesome to foes suffering from heightened Fear-- their limbs quiver with barely-suppressed panic when they attempt to strike you! (Guardian Only)] Quest Showdown With Terror
nighthunter 40 - 2,000 Melee: +1, Ranged: +1, Magic: +1, Fire: +2, Water: -2, Wind: +2, Ice: +2, Earth: -2, Energy: +2, Light: +5, Darkness: -5, add +2 base damage and +4 random damage to attacks when fighting vampire, werewolves, zombies and some undead Quest VampireSlayer Class
Fearsome Totem 40 - 1125 Tokens DESC [This magical talisman is enchanted to be especially gruesome to foes suffering from heightened Fear-- their limbs quiver with barely-suppressed panic when they attempt to strike you!] Quest Showdown With Terror
Penumbral Bones 45 - 30,000 DEFENSES (Melee: +7, Ranged: +7, Magic: +7), DEFENSE MODIFIERS (Fire: +3%, Water: +3%, Wind: +3%, Ice: +3%, Earth: +3%, Energy: +3%, Light: +7%, Darkness: -3%), Special Ability (The elements of the first 2 attacks you get hit with after equipping this shield will decrease by 5%, so if its 2 dark hits dark will go to -13%, if its one dark and one fire its -2% Fire, -8% Dark)
For Uber Set Capability, click HERE
[Thanks to: geopetal, icewraith, dna cupcake]
Quest Alnaphar, part of Penumbral Set
night shield 50 - 1,000 Melee: +5, Ranged: +5, Magic: +5, +5 to Fire, Water, Ice, Energy, Earth, Wind and Light, -15 to Darkness Quest VampireSlayer Class, Yulgar
UmbralBones 60 - 100,000 DEFENSES (Melee: +10, Ranged: +10, Magic: +10), DEFENSE MODIFIERS (Fire: -0%, Water: -0%, Wind: -0%, Ice: -0%, Earth: -0%, Energy: -0%, Light: +2%, Darkness: -8%), Special Ability: The elements of the first 2 attacks you get hit with after equipping this shield will decrease by 5% (so if its 2 dark hits dark will go to -18%, if its one dark and one fire its -5% Fire, -13% Dark)
For Uber Set Capability, click HERE
[Thanks to: geopetal, master of the gates, Reens]
Quest Alnaphar, part of Lesser Shadow Set
Dread Totem 70 - 16,500 DESC [This magical talisman is enchanted to be especially gruesome to foes suffering from heightened Fear-- their limbs quiver with barely-suppressed panic when they attempt to strike you! (Guardian Only)] Quest Showdown With Terror
Shadow Bones 75 - 200,000 DEFENSES (Melee: +13, Ranged: +13, Magic: +13), DEFENSE MODIFIERS (Fire: -3%, Water: -3%, Wind: -3%, Ice: -3%, Earth: -3%, Energy: -3%, Light: -3%, Darkness: -13%), Special Ability: The elements of the first 2 attacks you get hit with after equipping this shield will decrease by 5% (so if its 2 dark hits dark will go to -23%, if its one dark and one fire its -8% Fire, -18% Dark)
For Uber Set Capability, click HERE
[Thanks to: geopetal, GoosLuM, Minion of Poelala, In Media Res]
Quest Alnaphar, part of Greater Shadow Set
Horrific Totem 75 - 4335 Tokens DESC [This magical talisman is enchanted to be especially gruesome to foes suffering from heightened Fear-- their limbs quiver with barely-suppressed panic when they attempt to strike you!] Quest Showdown With Terror
Despairing Totem 87 - 5725 Tokens DESC [This magical talisman is enchanted to be especially gruesome to foes suffering from heightened Fear-- their limbs quiver with barely-suppressed panic when they attempt to strike you!] Quest Showdown With Terror
Grim Totem 102 - 140,000 DESC [This magical talisman is enchanted to be especially gruesome to foes suffering from heightened Fear-- their limbs quiver with barely-suppressed panic when they attempt to strike you! (Guardian Only)] Quest Showdown With Terror
Terror Totem 113 - 7450 Tokens DESC [This magical talisman is enchanted to be especially gruesome to foes suffering from heightened Fear-- their limbs quiver with barely-suppressed panic when they attempt to strike you!] Quest Showdown With Terror
N
Item's NameLevelDamagePriceItem's InformationHow To Get
Frostval Wreath 5 - 150 Melee: +4, Ranged: +4, Magic: +4, Fire: -2, Water: -2, Wind: -6, Ice: -6, Earth: -6, Energy: -2, Light: -2, Darkness: -6 Quest Frostvale 2005, Guardian Tower (Frostavle 2005 item)
Hero's Heart 5 - 200 Melee: +7, Ranged: -2, Magic: +7, Fire: -5, Water: -5, Wind: 0, Ice: +4, Earth: -5, Energy: +4, Light: -5, Darkness: -5
[Thanks to: jonboy895, Jammie001, geopetal]
Quest SnuggleFest 2006, 2007
Chaos/Unity Shield 5 - 500 COMBAT DEFENSE (Melee: +3, Ranged: +3, Magic: +3), ELEMENT DEFENSE (Fire: -3%, Water: -3%, Wind: -3%, Ice: -3%, Earth: -3%, Energy: -3%, Light: -3%, Darkness: -3%)
[Thanks to:In Media Res, Cold_Heat]
Quest Clans In Chaos
Protector Shield 8 - 350 COMBAT DEFENCE (Melee: +2, Ranged: +2, Magic: +2), ELEMENTAL DEFENCE (Fire: +10%, Water: +10%, Wind: +10%, Ice: +10%, Earth: -5%, Energy: -5%, Light: -5%, Darkness: -5%), EFFECT (Adds an additional block of defences to the Protector Armour)
[Thanks to:In Media Res, LINKTHECHAMPION, Kalanyr, Manofthetrees, Suikoman444]
Quest The Protector
Four-Leaf Clover 10 - 300 Melee: +0, Ranged: +0, Magic: +10, DEFENSE MODIFIERS: Fire: +5, Water: -10, Wind: +5, Ice: +5, Earth: -10, Energy: 0, Light: -10, Darkness: +5 Quest Blarney War
Eggshell 10 - 200 Melee: +5, Ranged: +5, Magic: +5, DEFENSE MODIFIERS (Fire: -5, Water: -5, Wind: -5, Ice: -5, Earth: -5, Energy: -5, Light: -5, Darkness: -2) Yulgar Inn during Grenwog Festival
Father Time 10 - 500 Melee: +2, Ranged: +4, Magic: +2, DEFENSE MODIFIERS (Fire: -2, Water: +4, Wind: -3, Ice: 0, Earth: -5, Energy: +3, Light: 0, Darkness: 0). EFFECT (During your turn, you can click the shield in order to heal yourself to your HP/MP values of the previous turn, except for MP spent casting spells the previous turn. MP used for class skills or lost due to MP draining monster attacks will be regained. There is also a 10% chance the shield will restore your HP/MP back to the point when you first equipped it or to the first turn of the battle (whichever occured last) Once this is used the Father Time special cannot be activated (and vice versa). This can only be done once per battle)
[Thanks to:geopetal, SCAKK, Legasee, Treanot, Asenbesen, In Media Res]
Yulgar's Inn
Clover Shield 10 - 200 DEFENSES (Melee: 0, Ranged: + 3, Magic: +3), DEFENSE MODIFIERS (Fire: 5%, Water: -3%, Wind: -3%, Ice: 0%, Earth: -3%, Energy: 0%, Light: -3%, Darkness: 5%)
[Thanks to: dna cupcake, Legasee, In Media Res]
Quest Blarney War 2007, 2008
Metalcutter Shield 10 - 300 Good Fire, Earth, Range and Melee Defense. Can increase your damage when fighting enemies wearing or made of metal Quest Raid on MetalFace Lair
Shield of Corruption 10 - 150 Melee: 0, Ranged: 0, Magic: 0, DEFENSE MODIFIERS (Fire: -5%, Water: +4%, Wind: +4%, Ice: -4%, Earth: +4%, Energy: -2%, Light: +4%, Darkness: -5%), TRIGGER: Ice Based Enemies, Effect: When an Ice based monster hits you, it receives damage equal to 50% Base, 25% Random of it's own damage, multiplied by its own Fire resistance. The element of the attack done to you doesn't matter.
[Thanks to: Reyn Roadstorm, In Media Res, WerWolf)
Quest The Beginning of The End (Part 10 of Devourer Quest)
Squire's Heart 10 - 200 Melee: +3, Ranged: -2, Magic: +3, ELEMENT MODIFIER (Fire: -4%, Water: -0%, Wind: -0%, Ice: +5%, Earth: -0%, Energy: -4%, Light: -4%, Darkness: +5%)
[Thanks to: In Media Res)
Quest SnuggleFest 2008, 2009
Basic Frostval Giant's Shield 10 - 500 DESC [This shield was once used by a Frostval Giant to protect his greatest weakness- and enhance his greatest strengths!] Quest Frostval 2009 part 2
Miniature Box o' PeanutZ 11 - 660 Tokens DESC [Bears enjoy roasted peanuts. These are so big that you can use them as a shield! And if you get hungry, you won't starve! (This shield is interchangeable with the Level 45 Miniature Box o' Peanuts)] Quest Cysero... Return
Beast's Persistence Z 15 - 640 Tokens DESC [This lesser relic shield cherishes and rewards commitment to protecting hearth and home. Instilled within this defensive banner is the nature of breath and body, bringing forth restoration] Quest The Kindred Set
Undead Terror 16 - 2,000 Melee: +3, Ranged:+3, Magic: +3, Fire:0%, Water: 0%, Wind: 0%, Ice: -5%, Earth: -5%, Energy: 0%, Light: +5%, Darkness: -5%, If againts ghouls, vampires, zombie or some undead, it will +2 base damage and +4 random damage Guardian Tower
NerfLord's Standard 18 - 400 Melee: 3, Ranged: 3, Magic: 3, DEFENSE MODIFIERS (Fire: -2, Water: -2, Wind: -2, Ice: -2, Earth: -2, Energy: -2, Light: -2, Darkness: -2), EFFECT (When a monster attacks you and misses, this shield will reduce the monster's current highest attribute by 2. If two or more attributes are tied for the highest, each will be reduced in sequence. This can happen to an opponent up to 15 times. If two or more Attributes are tied for the highest, whichever one is highest on the following list will be reduced: Charisma, Endurance, Luck, Intellect, Strength, Dexterity)
[Thanks to: Reyn Roadstorm, Ronin Darkwalker, In Media Res)
Quest The NerfLord of Order
Dragonslayer Shield 20 - 500 Melee: +2, Ranged: +2, Magic: +2, Fire: +1, Water: +1, Wind: +1, Ice: +1, Earth: +1, Energy: +1, Light: +1, Darkness: +1, A mediocre all-around shield. When encounter a dragon or drakel, it transform and does plus 3 base and plus 6 random damage Quest DragonBane
Aegis 20 - 1,000 Melee: +5, Ranged: +5, Magic: +5, DEFENSE MODIFIERS (Fire: -3, Water: -3, Wind: -3, Ice: -3, Earth: -3, Energy: -3, Light: -3, Darkness: -3) Vince at Isle d'Oriens
Paladin 20 - 1,500 Melee: +2, Ranged: +2, Magic: +4, DEFENSE MODIFIERS (Fire: -4, Water: +5, Wind: +5, Ice: -4, Earth: +5, Energy: +5, Light: -5, Darkness: -15) Quest Paladin Class
Kindheart Mirror 20 - 1,500 COMBAT DEFENCE (Melee: +3, Ranged: +3, Magic: +3), ELEMENT MODIFIER (Fire: -2%, Water: -2%, Wind: -2%, Ice: -2%, Earth: -2%, Energy: -2%, Light: -2%, Darkness: -2%), EFFECTS 1 (When you are hit, the shield adjusts the Damage you receive based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the attack deals {1 - (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. If your Alignment is negative, the attack deals {1 + (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. Rate: (A/3.4)% [rounded down[), EFFECTS 2 (When you are hit, the shield adjusts its Element Modifiers based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the shield gains -2% to the element by which you were just hit. If your Alignment is negative, the shield gains +2% to the element by which you were just hit. The shield can shift a maximum of two times. Rate: (A/0.17)% [rounded down]), DESC (This artifact aids only the pure of heart, and betrays those with evil intentions!)
[Thanks to:In Media Res, ssjgoku5, Reyn Roadstorm, fenmeisterkronos]
Quest The Final Battle (part of The Devourer Quest part 15)
Glave shield 25 - 600 Melee: +7%, Ranged: +7%, Magic: +7%, Fire: 0%, Water: -7%, Wind: -7%, Ice: 0%, Earth: -7%, Energy: -7%, Light: 0%, Darkness: 0% Yulgar
Frogzard shield 30 - 1,500 Melee: +10, Ranged: +0, Magic: +0, Fire, water, wind, ice, earth, energy, light: -5%, Darkness: +10% Yulgar
shifter 30 - 500 Melee: +1, Ranged: +1, Magic: +5, Fire, water: -15%, Darkness: -5% Yulgar
Mogloo 30 - 250 Melee: +0, Ranged: +0, Magic: +5, Fire, Wind, Ice, Earth: -8% Robina, Frostvale Town
Protector Shield 30 - 1,200 COMBAT DEFENCE (Melee: +4, Ranged: +4, Magic: +4), ELEMENTAL DEFENCE (Fire: +10%, Water: +10%, Wind: +10%, Ice: +10%, Earth: -7%, Energy: -7%, Light: -7%, Darkness: -7%), EFFECT (Adds an additional block of defences to the Protector Armour)
[Thanks to:In Media Res, LINKTHECHAMPION, Kalanyr, Manofthetrees, Master Guardian]
Quest The Protector
Asgir Shield 30 - 200 Tokens DESC [The Asgir shield defends most effectively against fire, darkness and magic attacks. When you encounter enemies that attack with fire or darkness, this shield will glow and add to the damage of your attacks] Quest Volu's Pride
Frostval Giant's Shield 30 - 1,250 DESC [This shield was once used by a Frostval Giant to protect his greatest weakness- and enhance his greatest strengths!] Quest Frostval 2009 part 2
Advanced Frostval Giant's Shield Z 30 - 1050 Tokens DESC [This shield was once used by a Frostval Giant to protect his greatest weakness- and enhance his greatest strengths!] Quest Frostval 2009 part 2
Frostval Wreath 35 - 250 Melee: +4, Ranged: +4, Magic: +4, Fire: -3, Water: -3, Wind: -7, Ice: -7, Earth: -7, Energy: -3, Light: -3, Darkness: -7 Guardian Tower (Frostavle 2005 item)
DracGuard 35 - 1,000 Defend well from darkness and earth attack, and increase offensive abilities against vampire and werewolf Quest Nightbane Chronicles part 1, Quest Nightbane Chronicles part 2
Hero's Heart 35 - 1,000 COMBAT DEFENCE (Melee: +7, Ranged: -3, Magic: +7), ELEMENT MODIFIERS (Fire: -7%, Water: 0%, Wind: 0%, Ice: +8%, Earth: 0%, Energy: -7%, Light: -7%, arkness: +8%)br>
[Thanks to:jonboy895, Shadowblitzer, In Media Res]
Quest SnuggleFest 2008, 2009
Shield of Corruption 38 - 1,200 Melee: 1, Ranged: 1, Magic: 1, DEFENSE MODIFIERS (Fire: -8%, Water: +4%, Wind: +4%, Ice: -5%, Earth: +4%, Energy: -5%, Light: +8%, Darkness: -8%), TRIGGER: Ice Based Enemies, Effect: When an Ice based monster hits you, it receives damage equal to 50% Base, 25% Random of it's own damage, multiplied by its own Fire resistance. The element of the attack done to you doesn't matter.
[Thanks to: Reyn Roadstorm, In Media Res, WerWolf)
Quest The Beginning of The End (Part 10 of Devourer Quest)
Invisible Shield 40 - 500 Melee: +0, Ranged: +0, Magic: +20, All elements: +0% Warlic
Demon Breaker 40 - 2,000 Melee: +8, ranged: +6, magic: -2, Fire: -12, water: +5, Wind: +5, Ice: -12, Earth: +5, Energy: -8, Light: +25, Dark: -12 Warlic
Flame Ruby Shield 40 - 4,000 Great Fire, Earth, Range and Melee Defense. Can increase your damage when fighting enemies wearing or made of metal Quest Raid on MetalFace Lair
Agony Shield 40 - 5,000 COMBAT DEFENCE (Untriggered/Triggered, Melee: +5/+8, Ranged: +5/+8, Magic: +5/+8), ELEMENT MODIFIER (Untriggered/Triggered, Fire: -5%/-7%, Water: -5%/-7%, Wind: -5%/-7%, Ice: -5%/-7%, Earth: -5%/-7%, Energy: -5%/-7%, Light: -5%/-7%, Darkness: -5%/-7%), TRIGGER (Trigger: Monster Group devourer minion), Effect (Defense and Resistance boost), DESC (This shield enhances your defenses to an even greater degree against minions of the Devourer! Extra defensive panels drop from the sides of the shield when battling a servant of the Devourer)
[Thanks to: In Media Res, ssjgoku5, jxwing208, Reign Man, Kakeng, brotherbeast, dreslin, lufarinvaeilk, master of dead, dragonpyre, Dev Bhargava]
Quest The Devourer part 13: The Rise Of Omega
Trueheart Mirror 40 - 6,000 COMBAT DEFENCE (Melee: +5, Ranged: +5, Magic: +5), ELEMENT MODIFIER (Fire: -3%, Water: -3%, Wind: -3%, Ice: -3%, Earth: -3%, Energy: -3%, Light: -3%, Darkness: -3%), EFFECTS 1 (When you are hit, the shield adjusts the Damage you receive based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the attack deals {1 - (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. If your Alignment is negative, the attack deals {1 + (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. Rate: (A/3.4)% [rounded down[), EFFECTS 2 (When you are hit, the shield adjusts its Element Modifiers based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the shield gains -2% to the element by which you were just hit. If your Alignment is negative, the shield gains +2% to the element by which you were just hit. The shield can shift a maximum of two times. Rate: (A/0.17)% [rounded down]), DESC (This artifact aids only the pure of heart, and betrays those with evil intentions!)
[Thanks to:In Media Res, ssjgoku5, Reyn Roadstorm, fenmeisterkronos]
Quest The Final Battle (part of The Devourer Quest part 15)
Small Box o' PeanutZ 40 - 1985 Tokens DESC [Bears enjoy roasted peanuts. These are so big that you can use them as a shield! And if you get hungry, you won't starve! (This shield is interchangeable with the Level 60 Small Box o' Peanuts)] Quest Cysero... Return
Dragonslayer Shield 45 - 1,000 Melee: +4, Ranged: +4, Magic: +4, Fire: +3, Water: +3, Wind: +3, Ice: +3, Earth: +3, Energy: +3, Light: +3, Darkness: +3, A fairly all-around shield. When encounter a dragon or drakel, it transform and does plus 3 base and plus 6 random damage Quest DragonBane
Eggshell 45 - 500 Melee: +10, Ranged: +10, Magic: +10, DEFENSE MODIFIERS (Fire: -5, Water: -5, Wind: -5, Ice: -5, Earth: -5, Energy: -5, Light: -5, Darkness: -2) Yulgar Inn during Grenwog Festival
Scion's Defender 45 - 30,000 DEFENSES (Melee: +6, Ranged: +9, Magic: +6), DEFENSE MODIFIERS (Fire: -13%, Water: -2%, Wind: -3%, Ice: -2%, Earth: -2%, Energy: -13%, Light: -3%, Darkness: -2%)
For Uber Set Capability, click HERE
[Thanks to: geopetal, joejoe1101, In Media Res]
Quest Alnaphar, part of Scion set
Phobos Shield 45 - 30,000 Melee: +9, Ranged: +6, Magic: +6, Fire: -2, Water: -2, Wind: -8, Ice: -8, Earth -2, Energy: -8, Light: -2, Darkness: -8,
For Uber Set Capability, click HERE
[Thanks to: Astral]
Frostvale Town
Miniature Box o' Peanuts 45 - 4,500 DESC [Bears enjoy roasted peanuts. These are so big that you can use them as a shield! And if you get hungry, you won't starve!] Quest Cysero... Return
Beast's Persistence 45 - 5,000 DESC [This lesser relic shield cherishes and rewards commitment to protecting hearth and home. Instilled within this defensive banner is the nature of breath and body, bringing forth restoration] Quest The Kindred Set
NerfLord's Crest 48 - 5,500 Melee: 7, Ranged: 7, Magic: 7, DEFENSE MODIFIERS (Fire: -5, Water: -5, Wind: -5, Ice: -5, Earth: -5, Energy: -5, Light: -5, Darkness: -5), EFFECT (When a monster attacks you and misses, this shield will reduce the monster's current highest attribute by 2. If two or more attributes are tied for the highest, each will be reduced in sequence. This can happen to an opponent up to 15 times. If two or more Attributes are tied for the highest, whichever one is highest on the following list will be reduced: Charisma, Endurance, Luck, Intellect, Strength, Dexterity)
[Thanks to: Reyn Roadstorm, Ronin Darkwalker, In Media Res]
Quest The NerfLord of Order
Dream Catcher 50 - 3,800 Melee: +2, Ranged: +2, Magic: +15, Fire: -10, Water: +5, Wind: -10, Ice: +5, Earth: +5, Energy: -10, Light: -10, Darkness: -10 Warlic, Aria
Monster Claw 50 - 3,500 Melee: +8, Ranged: +6, Magic: +2, -6% to each element Guardian Tower
Bone Shield 50 - 4,000 Defend Dark, Light and magic, Melee: + 2, Ranged: + 2, Magic: + 8, DEFENSE MODIFIER (Fire: +5, Water: +5, Wind: +5, Ice: +5, Earth: +5, Energy: +5, Light: -14, Darkness: -14) Rare Item Weekend at 25-27 February 2006 (At Warlic Advance shop), Quest Necromancer Class
Eye of Naab 50 - 1,000 Melee: +4, Ranged: +4, Magic: +6, Defense Modifiers (Fire: -8%, Water: +2%, Wind: -8%, Ice: +2%, Earth: -8%, Energy: +2%, Light: -10%, Dark: -5%). EFFECT (You can click the Eye of Naab in order to heal yourself to your HP/MP values of the previous turn, except for MP spent casting spells the previous turn. MP used for class skills or lost due to MP draining monster attacks will be regained. There is also a 10% chance the shield will restore your HP/MP back to the point when you first equipped it or to the first turn of the battle (whichever occured last) Once this is used the Father Time's special cannot be activated (and vice versa). This can only be done once per battle.)
[Thanks to: Eternal Chaos, Evo, Ninja Paladin, Legasee, In Media Res]
Quest Epic part 14
Mega Clover Shield 50 - 7,000 DEFENSES (Melee: +3, Ranged: +7, Magic: +7), DEFENSE MODIFIERS (Fire: +15%, Water: -10%, Wind: -5%, Ice: 0%, Earth: -10%, Energy: 0%, Light: -10%, Darkness: +15%)
[Thanks to: dna cupcake, bigwavedave, In Media Res]
Quest Blarney War 2007
Guardian Advanced Frostval Giant's Shield 50 - 4,000 DESC [This shield was once used by a Frostval Giant to protect his greatest weakness- and enhance his greatest strengths! (Guardian Only)] Quest Frostval 2009 part 2
Chameleon Shield 55 - 750 Melee: 0, Ranged: 0, Magic: 0, Fire: 0, Water: 0, Wind: 0, Ice: 0, Earth: 0, Energy: 0, Light: -10, Darkness: 0, Switches it protection agains earth and water as needed. Also provides a constant light protection Robina, Aria
Deimos Shield 60 - 100,000 Melee: +12, Ranged: +9, Magic: +9, Fire: -5, Water: -6, Wind: -12, Ice: -12, Earth -6, Energy: -12, Light: -5, Darkness: -12,
For Uber Set Capability, click HERE
[Thanks to: Astral, Ronin Darkwalker]
Frostvale Town
Heir's Defender 60 - 100,000 DEFENSES (Melee: +9, Ranged: +12, Magic: +9), DEFENSE MODIFIERS (Fire: -20%, Water: -5%, Wind: -5%, Ice: -5%, Earth: -5%, Energy: -20%, Light: -5%, Darkness: -5%)
For Uber Set Capability, click HERE
[Thanks to: geopetal, flee0308, Astral]
Quest Alnaphar, part of Heir set
Protector Shield 60 - 20,000 COMBAT DEFENCE (Melee: +5, Ranged: +5, Magic: +5), ELEMENTAL DEFENCE (Fire: +10%, Water: +10%, Wind: +10%, Ice: +10%, Earth: -10%, Energy: -10%, Light: -10%, Darkness: -10%), EFFECT (Adds an additional block of defences to the Protector Armour)
[Thanks to:In Media Res, LINKTHECHAMPION, Kalanyr, Manofthetrees]
Quest The Protector
Thundercloud Shield 60 - 100,000 DEFENSE (Melee: +9, Ranged: +9, Magic: +9), DEFENSE MODIFIERS (Fire: -6%, Water: -12%, Wind: -12%, Ice: -12%, Earth: -5%, Energy: -12%, Light: -2%, Darkness: -2%), TRIGGER (For Player Ranged Attacks *1.1 Base & Random)
For Uber Set Capability, click HERE
[Thanks to: Reyn Roadstorm, zach95030, Kalanyr, Hedning1390]
Quest Thunder Mountain
Champion's Heart 60 - 10,000 COMBAT DEFENCE (Melee: +10, Ranged: -5, Magic: +10), ELEMENT MODIFIERS (Fire: -10%, Water: 0%, Wind: 0%, Ice: +12%, Earth: 0%, Energy: -10%, Light: -10%, Darkness: +12%)
[Thanks to: In Media Res, UZ the Ebil, WerWolf, GoldenSlayer, Hydrotic]
Quest SnuggleFest 2008, 2009
Braveheart Mirror 60 - 18,000 COMBAT DEFENCE (Melee: +7, Ranged: +7, Magic: +7), ELEMENT MODIFIER (Fire: -4%, Water: -4%, Wind: -4%, Ice: -4%, Earth: -4%, Energy: -4%, Light: -4%, Darkness: -4%), EFFECTS 1 (When you are hit, the shield adjusts the Damage you receive based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the attack deals {1 - (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. If your Alignment is negative, the attack deals {1 + (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. Rate: (A/3.4)% [rounded down[), EFFECTS 2 (When you are hit, the shield adjusts its Element Modifiers based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the shield gains -2% to the element by which you were just hit. If your Alignment is negative, the shield gains +2% to the element by which you were just hit. The shield can shift a maximum of two times. Rate: (A/0.17)% [rounded down]), DESC (This artifact aids only the pure of heart, and betrays those with evil intentions!)
[Thanks to:In Media Res, ssjgoku5, Reyn Roadstorm, fenmeisterkronos]
Quest The Final Battle (part of The Devourer Quest part 15)
Small Box o' Peanut 60 - 18,000 DESC [Bears enjoy roasted peanuts. These are so big that you can use them as a shield! And if you get hungry, you won't starve!] Quest Cysero... Return
Ancestor's Deference 60 - 20,000 DESC [This lesser relic shield cherishes and rewards commitment to protecting hearth and home. Instilled within this defensive banner is the nature of breath and body, bringing forth restoration] Quest The Kindred Set
Shield of Corruption 64 - 6,000 Melee: 3, Ranged: 3, Magic: 3, DEFENSE MODIFIERS (Fire: -10%, Water: +8%, Wind: +8%, Ice: -8%, Earth: +8%, Energy: -5%, Light: +8%, Darkness: -10%), TRIGGER: Ice Based Enemies, Effect: When an Ice based monster hits you, it receives damage equal to 50% Base, 25% Random of it's own damage, multiplied by its own Fire resistance. The element of the attack done to you doesn't matter.
[Thanks to: Reyn Roadstorm, In Media Res, WerWolf)
Quest The Beginning of The End (Part 10 of Devourer Quest)
gyrate shield 65 - 4,000 melee, ranged, and magic: +10, Fire:+5, Water:-10, Wind:-10, Ice:+5, Earth:-10, Energy:-10, Light:+5, Darkness:+5 Yulgar
Frostval Wreath 65 - 400 Melee: +6, Ranged: +6, Magic: +6, Fire: -4, Water: -4, Wind: -8, Ice: -8, Earth: -8, Energy: -4, Light: -4, Darkness: -8 Guardian Tower (Frostavle 2005 item)
Warsmith Shield 70 - 15,000 Excellent Fire, Earth, Range and Melee Defense. Can increase your damage when fighting enemies wearing or made of metal Quest Raid on MetalFace Lair
Notable Frostval Giant's Shield 70 - 15,000 DESC [This shield was once used by a Frostval Giant to protect his greatest weakness- and enhance his greatest strengths!] Quest Frostval 2009 part 2
Nemesis shield 75 - 200,000 Melee: +15, Ranged: +12, Magic: +12, Fire: -10, Water: -10, Wind: -15, Ice: -15, Earth -10, Energy: -15, Light: -10, Darkness: -15,
For Uber Set Capability, click HERE
[Thanks to: Jergal, Sir.BenjaminLederman, Shadowboy, Legasee, Crynsos, Minion of Poelala, In Media Res]
Frostvale Town
Reign Defender 75 - 200,000 Melee: +12, Ranged: +15, Magic: +12, Fire: -20%, Water: -10%, Wind: -10%, Ice: -10%, Earth: -10%, Energy: -20%, Light: -10%, Darkness: -10%
For Uber Set Capability, click HERE
[Thanks to: geopetal, TooNice, Minion of Poelala, In Media Res]
Quest Alnaphar, part of Reign set
IronThorn 75 - 300,000 A shield that doubles the close combat damage you hand out to your enemies at the cost of some of your accuracy! Berserkers understand this well! Those who use magical weapons find their accuracy is better but their damage is worse. Quest Berserker Class
Valhallan Guard 75 - 200,000 DEFENSE (Melee: +12, Ranged: +12, Magic: +12), DEFENSE MODIFIERS (Fire: -10%, Water: -15%, Wind: -15%, Ice: -15%, Earth: -10%, Energy: -15%, Light: -5%, Darkness: -5%), TRIGGER (For Player Ranged Attacks *1.1 Base & Random)
For Uber Set Capability, click HERE
[Thanks to: Reyn Roadstorm, zach95030, Kalanyr, via Hednin1390]
Quest Thunder Mountain
Box o' Peanut 75 - 30,000 DESC [Bears enjoy roasted peanuts. These are so big that you can use them as a shield! And if you get hungry, you won't starve!] Quest Cysero... Return
Initiate's Fealty 75 - 33,000 DESC [This lesser relic shield cherishes and rewards commitment to protecting hearth and home. Instilled within this defensive banner is the nature of breath and body, bringing forth restoration] Quest The Kindred Set
spell blocker 80 - 350,000 Melee:-5, Ranged: +0, Magic: +25, -20% to Water and Ice, -5% to Fire, Wind, Earth, Energy, Light and Darkness Warlic
siege tower shield 80 - 350,000 Melee:+0, Ranged: +25, Magic: -5, Water, Ice, Energy, Light: -5%, Fire, Wind, Earth, Darkness: -15% Robina
sackelberry special 80 - 350,000 Melee:+25, Ranged: -5, Magic: +0, -15% to Fire, Earth, Energy and Light, -5% to Water, Wind, Ice and Darkness Yulgar
Nobleheart Mirror 80 - 70,000 COMBAT DEFENCE (Melee: +9, Ranged: +9, Magic: +9), ELEMENT MODIFIER (Fire: -5%, Water: -5%, Wind: -5%, Ice: -5%, Earth: -5%, Energy: -5%, Light: -5%, Darkness: -5%), EFFECTS 1 (When you are hit, the shield adjusts the Damage you receive based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the attack deals {1 - (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. If your Alignment is negative, the attack deals {1 + (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. Rate: (A/3.4)% [rounded down[), EFFECTS 2 (When you are hit, the shield adjusts its Element Modifiers based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the shield gains -2% to the element by which you were just hit. If your Alignment is negative, the shield gains +2% to the element by which you were just hit. The shield can shift a maximum of two times. Rate: (A/0.17)% [rounded down]), DESC (This artifact aids only the pure of heart, and betrays those with evil intentions!)
[Thanks to:In Media Res, ssjgoku5, Reyn Roadstorm, warriorfreedom, Monu, driger369, DaRK iMPuLSe, fenmeisterkronos]
Quest The Final Battle (part of The Devourer Quest part 15)
Asgardian Shield 90 - 500,000 DEFENSE MODIFIERS (Melee: +14, Ranged: +14, Magic: +14), DEFENSE MODIFIERS (Fire: -12%, Water: -18%, Wind: -18%, Ice: -18%, Earth: -12%, Energy: -18%, Light: -5%, Darkness: -5%), TRIGGER (For Player Ranged Attacks *1.1 Base & Random)
For Uber Set Capability, click HERE
[Thanks to: Reyn Roadstorm, zach95030, zach95030, Kalanyr, Hedning1390]
Quest Thunder Mountain
Large Box o' Peanut 90 - 90,000 DESC [Bears enjoy roasted peanuts. These are so big that you can use them as a shield! And if you get hungry, you won't starve!] Quest Cysero... Return
Mankind's Determination 90 - 99,000 DESC [This lesser relic shield cherishes and rewards commitment to protecting hearth and home. Instilled within this defensive banner is the nature of breath and body, bringing forth restoration] Quest The Kindred Set
Guardian Superior Frostval Giant's Shield 90 - 90,000 DESC [This shield was once used by a Frostval Giant to protect his greatest weakness- and enhance his greatest strengths! (Guardian Only)] Quest Frostval 2009 part 2
Pureheart Mirror 100 - 120,000 COMBAT DEFENCE (Melee: +11, Ranged: +11, Magic: +11), ELEMENT MODIFIER (Fire: -6%, Water: -6%, Wind: -6%, Ice: -6%, Earth: -6%, Energy: -6%, Light: -6%, Darkness: -6%), EFFECTS 1 (When you are hit, the shield adjusts the Damage you receive based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the attack deals {1 - (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. If your Alignment is negative, the attack deals {1 + (A/1.7 rounded off)/2 } * 100% Base, Random and Stat damage. Rate: (A/3.4)% [rounded down[), EFFECTS 2 (When you are hit, the shield adjusts its Element Modifiers based on your Good/Evil Alignment. A is your Alignment, disregarding whether it is positive or negative. If your Alignment is positive, the shield gains -2% to the element by which you were just hit. If your Alignment is negative, the shield gains +2% to the element by which you were just hit. The shield can shift a maximum of two times. Rate: (A/0.17)% [rounded down]), DESC (This artifact aids only the pure of heart, and betrays those with evil intentions!)
[Thanks to:In Media Res, ssjgoku5, ayashi, driger369, Kharhaz, Chii, Lord Xenaphos, Reyn Roadstorm, fenmeisterkronos]
Quest The Final Battle (part of The Devourer Quest part 15)
Paragon's Dedication 105 - 150,000 DESC [This lesser relic shield cherishes and rewards commitment to protecting hearth and home. Instilled within this defensive banner is the nature of breath and body, bringing forth restoration] Quest The Kindred Set
Huge Box o' Peanut 120 - 200,000 DESC [Bears enjoy roasted peanuts. These are so big that you can use them as a shield! And if you get hungry, you won't starve!] Quest Cysero... Return
Kindred's Devotion 120 - 220,000 DESC [The relic shield of the ancient Kindred embodies their commitment to protecting hearth and home. Instilled within this defensive banner is the nature of breath and body, bringing forth restoration] Quest The Kindred Set